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  #211  
Old April 18th, 2005, 03:15 PM

jeffr jeffr is offline
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Default Re: Basking in the glory of Jotunheim!

"I guess the Moloch didn't have a target within range for Immolation"

But immolation is cast on the caster. It has an AOE of 7, sort of like an enhanced fire shield I thought. I've seen it work before. Here is the description:

"The caster bursts into white-hot flames, badly burning everyone within range. Armor offers little protection against the flames. The spell will consume the caster if he is unprotected."

So you were behind the attacks eh? I wasn't surprised about Arco, but I was surprised Pythium attacked me. I can't really remember, but I think I wouild have (eventually) attacked you instead of them, because you were closer. So, good job there.

"but we soon will! Expect some crazy [censored] in Feldan Forest come next turn"

Oh, great, can't wait I figured, what the hell, might as well go down in "charge of the light brigade" fashion rather than cowering behind my walls. Time is not on my side.
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  #212  
Old April 18th, 2005, 03:59 PM

Jurri Jurri is offline
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Default Re: Basking in the glory of Jotunheim!

Well, not Arco (didn't need to ) but I did try my hardest with Pythium and Man (only he disappeared just then). Only Azhur knows what it amounted to, though...

If there aren't any enemies within 7 squares of the caster, the tac AI won't use immolation - and a good thing too, since it's a one-time effect, unlike fire shield. So it's more like an even shorter range flame eruption. (Thus the proposed script to get the caster mixed with the enemy!)

True, you don't have much of a choice far as the attack goes... It's surprisingly effective, your army. Hell, it's better than CUnknown's Bane Lord -filled armies for this purpose, blitzing to my castle and storming it. I don't even know if my counter-plan will work! This is interesting, indeed!
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  #213  
Old April 18th, 2005, 07:35 PM

CUnknown CUnknown is offline
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Default Re: Basking in the glory of Jotunheim!

Go Jeffr!!

Kill more AQs!!!
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  #214  
Old April 18th, 2005, 07:43 PM

Jurri Jurri is offline
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Default Re: Basking in the glory of Jotunheim!

Kill them yourself, you slacker!
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  #215  
Old April 19th, 2005, 12:48 AM

jeffr jeffr is offline
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Default Re: Basking in the glory of Jotunheim!

Ah well, back to the drawing board
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  #216  
Old April 19th, 2005, 12:49 AM

CUnknown CUnknown is offline
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Default Re: Basking in the glory of Jotunheim!

What happened? It looks like you won the battle, Jeffr. Did you kill any AQ's? How are your forces looking?
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  #217  
Old April 19th, 2005, 01:56 AM

jeffr jeffr is offline
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Default Re: Basking in the glory of Jotunheim!

What's the term I'm looking for? Ah, yes, "Not Exactly"

I lost the battle of the Feldan Forest. I'm still besieging the fort with a few hawks. Why would you say it looks like I won the battle?
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  #218  
Old April 19th, 2005, 02:03 AM

CUnknown CUnknown is offline
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Default Re: Basking in the glory of Jotunheim!

I don't have a spy there.. I thought you won because you still were seiging the castle. I mean, Jurri didn't win the battle completely, right? If he did, he'd be in full ownership of the province.
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  #219  
Old April 19th, 2005, 02:04 AM

jeffr jeffr is offline
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Default Re: Basking in the glory of Jotunheim!

I didn't kill any Air Queens, although he has one there, along with a load of other crap. I did charm an Arch Devil and the Pocket Knight, who promptly became paralyzed and dead, respectively. He summoned so many skeletons it brought my old graphics card to it's knees. My surviving guys eventually routed, dying as they had nowhere to go.
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  #220  
Old April 19th, 2005, 05:37 AM

Jurri Jurri is offline
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Default Re: Basking in the glory of Jotunheim!

Heh, I wanted the strategical advantage of moving first, hence I didn't try to break siege. Besides, jeffr could have reinforced his army if I had broken siege.

The skeletons were just a fall-back plan, sorry to have killed your machine I couldn't watch the battle through myself, as relief-casting seems to be too much for even my machine to handle when there are a couple thousand dudes on the battlefield. Apparently my counter-charmer got the AD back, or else CU is running some version other than 2.15 and I never lost it in the first place...

What I don't get is how could my mummy have lost a magic duel... He had astral 2 base, a skullcap, 8 communion slaves, power of the spheres cast, for a total of S7. Against your S2 guys he should have either won or both should have died (1/36 chance); however, the second duel killed my guy yet yours lived! Is magic duel still bugged as all hell?

You, too, would have benefited from securing a retreat, if you guys don't mind me sounding like a broken record... 10 of your mages survived the battle as did 14 centaurs or some such!
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