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May 6th, 2005, 09:23 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
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Re: Invisible Swarm III: open
Hmm ... seems everybody has uploaded. Time to press the button, right?
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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May 6th, 2005, 02:16 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Invisible Swarm III: open
I dont understand why your opponents bothered with Bane Lords? A handful of shamans casting Magic Duel will kill the Carrion Dragon regardless of hp, conditions, etc.
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May 6th, 2005, 02:49 PM
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Captain
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Join Date: May 2004
Posts: 860
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Re: Invisible Swarm III: open
Don't forget the Dracolich is firstly immortal, so it will still inflict losses for free even if it only kills a couple of shamans before dying. Secondly it's S5 in Bog Mummy form, so once a dueling squad appears it just needs to teleport on top of them with a helmet and a pearl to duel 'em to death the following turn. That is to say, it boils down to tactics, with the immortal guy having the option of trying as many times as it takes and having the mobility advantage, to boot. So unless you have cheap national astral mages, no, I don't think magic duel is the answer.
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May 6th, 2005, 03:29 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Invisible Swarm III: open
Ah, immortality, yeah I forgot about that.
BTW, didnt they point out in a recent thread that boosters and pearls have no effect on magic duel outcomes?
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May 6th, 2005, 04:37 PM
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Captain
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Join Date: May 2004
Posts: 860
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Re: Invisible Swarm III: open
Hehe, the immortal part was why it was being compared to the VQ in the first place...
And of course you're right, good ol' Alneyan did indeed test the thing and most stuff apparently doesn't have an effect.
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May 6th, 2005, 06:59 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
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Re: Invisible Swarm III: open
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May 6th, 2005, 07:03 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
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Re: Invisible Swarm III: open
Quote:
Bluebird said:
Hmm ... seems everybody has uploaded. Time to press the button, right?
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YES! PUSH - THE - BUTTON!!!
[img]/threads/images/Graemlins/Clock.gif[/img] -4- [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]
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May 6th, 2005, 08:01 PM
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Captain
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Join Date: May 2004
Posts: 860
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Re: Invisible Swarm III: open
Hey, we are on the move already! Better do your turns quick before the Dracolich comes and eats you
About how to defeat it, well, that depends on the nation But you knew I was gonna say that, didn't ya? I guess the convenient way to dispose of it would be dominion pushing. If it comes out of it's dominion then kill it and the problem is solved, if not just take the provinces one at a time once they are out of his dominion. Of course this assumes that you are capable of pushing dominion, which certainly would be hard at least against the build and strategy I used.
Another option is to rush the capital with all you've got and hope it's enough. It might well be if you for example have your own pretender capable of fragging the Draco. (For example a high-fire Moloch with herald lances ) Risky business.
Baically you need some sort of an edge over the nation you're facing, be it in research, gem income, armies or just better tactics or more friends. This holds true for all encounters, not just the Dracolich, right? It is definitely a very powerful option for Jotunheim, but I don't think it's unbeatable, since nothing is. (Yah, before you say it, Norfleet is beatable by someone using even more cheats, right? ) It may very well be too good for its cost, though, at least I think so. I didn't mean to hide my opinion the matter... And, frankly, I don't think I'm any more capable of beating the Draco than any of ya. In fact you guys have more experience in fighting it than I
Anyway, this game the Draco won't be fragging anyone so please don't gang up on me
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May 6th, 2005, 08:32 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
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Re: Invisible Swarm III: open
Well, as someone who has lost games when playing Dracolichs, and as the person who lobbied Zen for making them immortal in the first place, I have a bit different perspective.
I don't know if you were using Zen's scales or not, but if so, once you spend 125 on the chassis, 100s of points on dominion, and 100s more on getting astral to a level where a duel is not super easy to lose, your income is starting to look really bad. Considering that supply is big issue for Jotuns, death is a problem, as is sloth if you want to use their great national troops. Magic you don't want less than 3, and you will not want to trash both order and luck. So, it seems to me, you will be paying for the power you get.
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May 6th, 2005, 09:25 PM
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Captain
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Join Date: Jul 2004
Location: New York
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Re: Invisible Swarm III: open
my first turn is in!
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