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May 12th, 2005, 04:10 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: I think we can rule out 2.16
Well, I am adjacent to the lizards this time. No space at all between our capitols.
What is the deal? Why have there been countless games started in Dominions without having this problem in the past?
I just don't get it. The game seems to not care about space between starting capitols anymore...
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May 12th, 2005, 04:55 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
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Re: I think we can rule out 2.16
Wow, this is incredible.
My start this time was clean--in the old neighborhood, in fact, on the other side of where Panther was first time out. Almost on the water, sigh.
Shall we move to plan C, human-placed starts? So long as they are vaguely approximately well-scattered, I won't cavil about small inequalities.
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May 12th, 2005, 07:10 PM
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Corporal
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Join Date: Oct 2004
Posts: 178
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Re: I think we can rule out 2.16
I don't know how Dominions checks/assigns starting locations. Perhaps completely disconnecting the overseer province messed up the algorithm? Clearly we should just go with human-assigned fairly evenly spaced. As long as the spots are chosen first and then the person assigns nations to those spots in a completely random way I think it'll be quite fair. We'll all see each other's starts when the first map is revealed anyway, so anyone could do this.
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May 12th, 2005, 10:22 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
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Re: Yarnspinners.dm
Quote:
The Panther said:
In case you didn't know, you can type #9 'enter' to locate province 9.
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Holy smoke! I did not know that!!
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May 12th, 2005, 11:16 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
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Re: I think we can rule out 2.16
Quote:
Sedna said:
As long as the spots are chosen first and then the person assigns nations to those spots in a completely random way I think it'll be quite fair. We'll all see each other's starts when the first map is revealed anyway, so anyone could do this.
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Excellent point.
This is a pain in the neck to do on a wrapping map...
Somebody else should check this, but how about 1, 12, 24, 54, 65, 86, 111, 122, 139 for starting provinces? Almost all have 3-4 between them.
Let me stress the "somebody else should check this" part. I'm sure I missed something near the edges. Feel free to mess with the list...I won't have time to get back to it anytime soon.
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May 12th, 2005, 11:38 PM
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Corporal
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Join Date: Oct 2004
Posts: 178
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Re: I think we can rule out 2.16
Hi Djo,
Those look like fine starts. I've put red dots on your suggestions on the map. I do suggest moving start 111 to province 98 as indicated by the arrow. This is mainly because I think start 1 already has a fairly poor position (all that waste and mountains), and 1 and 111 are only two apart.
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May 13th, 2005, 01:07 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
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Re: I think we can rule out 2.16
That looks good! Excellent work.
In the mapfile, I will put nostarts in all the provinces except those listed, and then who starts in which spot will be randomized.
3rd times the charm...
__________________
Every time you download music, God kills a kitten.
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May 13th, 2005, 09:19 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
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Re: I think we can rule out 2.16
Cool. You guys are all such good sports!!
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May 13th, 2005, 09:32 AM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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Re: I think we can rule out 2.16
Glad to help out.
I just want to get writing.
I'm also very interested in seeing everyone else get writing, too!
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May 13th, 2005, 01:21 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
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Re: I think we can rule out 2.16
Sorry for all the delays. We are up and running once more.
The hosting schedule is kind of hazy these first couple turns; I just hope to host turn 3 on monday...
__________________
Every time you download music, God kills a kitten.
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