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  #1  
Old May 19th, 2005, 12:18 AM
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Default new SEIV milestone reached

I dont know if its been mentioned already but apparently Shrapnel is now clear of all copies of SEIV Gold. Maybe the forum change was at the same time.

Someone I sent from the strategy forums said its no longer available and I just verified that at GamersFront (the Shrapnel sales site) if you click on Space Conquest you get..

I'm sorry, there are no products matching your criteria. Please try again.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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Old May 19th, 2005, 01:21 AM
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Default Re: new SEIV milestone reached

I wonder how many games become sold out?
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Old May 19th, 2005, 01:52 AM
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Default Re: new SEIV milestone reached

I will wager that we have not seen the last of SEIV. Look at what was done with Starfury afterall.
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Old May 19th, 2005, 10:57 AM
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Default Re: new SEIV milestone reached

It would be nice if we could see SEIV on shelves. When I mention it in the strategy newsgroups there are alot of "I used to play that" responses. If a new CD with working mods could be boxed and put out I think there might be alot of nostalgia sales just in time to remind people how much they like it just before SEV busts loose
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  #5  
Old May 19th, 2005, 03:05 PM
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Default Re: new SEIV milestone reached

I wonder if I could submit the star trek mod.... ??? except for the race portraits, those would have to be replaced, the ships and other images are 100% my creation.
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Old May 19th, 2005, 03:44 PM
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Default Re: new SEIV milestone reached

I guess I'll have to update P&N sometime, then
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Old May 19th, 2005, 03:49 PM
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Default Re: new SEIV milestone reached

Well if they offer SEIV on the shelf we can always do our own CD. 99% of the work is done, offering the CD online for sales is super simple. We could do it for no profit or make a buck or two on each. If they dont give us a server we could always direct the profits to that.
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  #8  
Old May 19th, 2005, 08:15 PM
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Default Re: new SEIV milestone reached

Hmmmm too late. This is a quote from Strat-1st newsletter..


Space Empires IV Deluxe
Why Conquer A Single System, When You Can Rule The Entire Universe...

As Galactic Emperor, you must discover new planets to colonize, encourage scientific discovery and economic development, and put down the occasional rebellion. Be wary of the galaxy’s other inhabitants as many covet your territory. Some will want to wage war; others may wish to negotiate. As a strong leader, victory is yours to declare…otherwise, wave your white flag, and prepare your surrender to enemies whose plans outsmart your own!

The award-winning Space Empires IV Deluxe is the latest edition in the Space Empires series. This Deluxe Edition adds all the latest tweaks and upgrades, as well as including all level and campaign design tools, allowing anyone to become a part of the expansive Space Empires Mod community.

Coming Soon!


AND apparently Strat-1st is opening an online store.
AND apparently Strat-1st has been BOUGHT OUT and is now part of Silverstar Holdings nasdaq stock available on ticker symbol SSTR (we can buy STOCK in SEV!)
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  #9  
Old May 19th, 2005, 08:32 PM
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Default Re: new SEIV milestone reached

Ahhh, I wonder what will be in the Deluxe version, perhaps a new patch?
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  #10  
Old May 19th, 2005, 08:34 PM
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Default Re: new SEIV milestone reached

I wonder how long it'll take the games to reach shelves, and how well they'll do in retail. Will there be any mention of PBW in the manual, help files, installation background, etc? If so, we might be seeing an influx of new players soon after SEIV Deluxe, which presumably includes 1.91 on the CD, hits the shelves.

I hope the acquisition means their problems with paying their developers are almost over.
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