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May 24th, 2005, 01:00 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Ermor on Faerun
I'm going to bow out. The combination of rich setting and the super buff to Abysia are too much of an advantage.
I am glad that the game was set to rich though. I never would have tested some of the nations ( Abysia in particular ) unless something like that had happened.
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May 24th, 2005, 02:05 PM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Ermor on Faerun
I'm going to bow out also. I don't think I could stay interested during a long game playing BE Ermor.
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May 24th, 2005, 03:26 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
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Re: Ermor on Faerun
This map is just too big for these settings. Even if you can find 17 people willing to start the game, I would predict that at least 8 will drop out by elimination or quitting before Turn 50. It always happens that way on big maps when the game becomes tedious.
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May 24th, 2005, 03:59 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Ermor on Faerun
I would hope that at least 8 people would be eliminated by turn 50! Turn 50 is pretty late into the game.
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May 24th, 2005, 04:17 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: Ermor on Faerun
Quote:
Huzurdaddi said:
I would hope that at least 8 people would be eliminated by turn 50! Turn 50 is pretty late into the game.
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Not on Faerun!
I seem to recall in our Faerun game that the only the people eliminated by turn 50 were the ones who had quit. Heck, even Graeme Dice survived longer than that despite being ganged up in a 3 on 1. Ulm lasted to almost turn 80 despite going AI around turn 40. Marignon lasted even longer than that as an AI. You yourself lasted past turn 50 with two different nations!
I am currently in a game on Inland with 9 players full of rich diplomacy where nobody is eliminated as yet on turn 49. And this is despite the game being full of endless bloody wars! But inland is wraparound and you can always find an ally somewhere to maybe help you against any random enemy, no matter where they are located.
Faerun is a horse of a different color, for it encourages extended peace plus lots of mass hoarding.
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May 24th, 2005, 07:11 PM
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Second Lieutenant
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Join Date: Aug 2004
Location: Argentina
Posts: 478
Thanks: 0
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Re: Ermor on Faerun
I find boring that people quit on the first difficulty. If we play 17 players there cannot be 17 winners. I don´t mind if i lose if I can get the fun of fighting epic battles.
Man has been nerfed too, so what? I beleive I have a chance.
__________________
" Jefe, le presento a Manuk, el hombre de la sonrisa de hierro "
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May 24th, 2005, 08:12 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Ermor on Faerun
Quote:
The Panther said:
Quote:
Huzurdaddi said:
I would hope that at least 8 people would be eliminated by turn 50! Turn 50 is pretty late into the game.
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Not on Faerun!
I seem to recall in our Faerun game that the only the people eliminated by turn 50 were the ones who had quit.
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Actually I had destroyed 2 nations that were being played ( Arcosphale and Mictlan ) by turn 50! Further I had taken out or was in the process of taking out T'ien Ch'i, Abysia, and Jotunhiem ( although all 3 has just started to stale around that point ). I think all of them were gone by turn 55. Although I'm not exactly sure.
I can not take all of the credit for the Mictlan conquering though. He had been weaken by the constant attacks of Matchaka and then when their war was over I swooped in and took his lands.
C'tis in that game got almost all of it's gains through war and has been at war since ~ turn 25. It's been a bloodbath!
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May 24th, 2005, 09:30 PM
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Corporal
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Join Date: Apr 2005
Posts: 188
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Re: Ermor on Faerun
I have not read the whole thread, but I would be interested in taking marignon if this spot is for a NEW game, not a empire of a player who left.
If this is a new game, I would like to know the settings, and any mods that are being used and what map it is on.
Also, this would be my 2nd multiplayer game if you don't mind though.
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May 24th, 2005, 10:12 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: Ermor on Faerun
Quote:
RibbonBlue said:
I have not read the whole thread, but I would be interested in taking marignon if this spot is for a NEW game, not a empire of a player who left.
If this is a new game, I would like to know the settings, and any mods that are being used and what map it is on.
Also, this would be my 2nd multiplayer game if you don't mind though.
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Sure Welcome RibbonBlue.
All settings and mods are listed on the first page.
We are starting the game again so you design your own god.
Hf in your first faerun, it will be a nice experience most likely
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May 24th, 2005, 10:55 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Ermor on Faerun
I am not worried about the epic size of this game... I never make it past turn 25, because my evil opponents usually don't take kindly to my defensive-totally-justified police actions into their territory.
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