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June 20th, 2005, 03:04 AM
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General
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Join Date: Sep 2003
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It\'s lonely here! (First post!)
There's no threads here, so I was compelled to make one...I just couldn't help myself!
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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June 20th, 2005, 11:40 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: It\'s lonely here! (First post!)
This subforum could have used a better name... "after action report" sounds wrong somehow. Seems too limited, only applicable to battle reports. I think "game stories" would have been far more appropriate.
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June 20th, 2005, 12:23 PM
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Captain
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Re: It\'s lonely here! (First post!)
How about "Game Synopses?"
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Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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June 20th, 2005, 01:31 PM
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Brigadier General
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Join Date: Dec 1999
Location: Lancaster, OH 43130
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Re: It\'s lonely here! (First post!)
The AAR name is just a standard for the forums. This would be the place to put game stories.
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Change is inevitable, how you handle change is controllable - J. Strong
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June 21st, 2005, 02:25 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: It\'s lonely here! (First post!)
Quote:
Imperator Fyron said:
This subforum could have used a better name... "after action report" sounds wrong somehow. Seems too limited, only applicable to battle reports. I think "game stories" would have been far more appropriate.
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I think that's because most other forums out there call it AAR, regardless if this is making sense.
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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June 21st, 2005, 02:32 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: It\'s lonely here! (First post!)
Strive to be different! Or something.
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June 21st, 2005, 05:01 AM
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Lieutenant General
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Join Date: Nov 2002
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Re: It\'s lonely here! (First post!)
Tessellates keep killing me on high bonus and high difficulty. One of these days I'll start right next to them and then I'll try to destroy them before they become powerful. All the gamey tactics and using tactical combat and exploiting the A.I. hasn't helped so far in beating them...
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June 22nd, 2005, 10:45 PM
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Sergeant
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Join Date: Nov 2004
Location: Silicon Valley
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Re: It\'s lonely here! (First post!)
Interesting. How about more details on the game settings, your race, etc?
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June 23rd, 2005, 11:11 AM
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First Lieutenant
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Re: It\'s lonely here! (First post!)
Maybe they should call this board "The Tactics Talk" and we could compare stratigies and ship builds here!!! I'm not familiar with the Tessellates (I've downloaded them but not played against them) so what is the general tactic that they use to defeat you?
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June 23rd, 2005, 02:13 PM
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Sergeant
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Join Date: Nov 2004
Location: Silicon Valley
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Re: It\'s lonely here! (First post!)
The Tessellate won AI Deathmatch III, beating the United Flora for AI bragging rights.
In a 2000 point game I'm playing against the AIs, the Tessellate have Advanced Storage, Religious, and Crystallurgy. Their Strength is pathetic, Research and Mining are somewhat enhanced, Aggression is reduced, but Defense is improved. According to Master Belisarius, who ran the Deathmatch, the Tessellate beat the United Flora (another Religious race) by outbuilding and outnumbering them; Tessellate Construction is 120 in my game, and Maintenance is only 10%.
Given time to develop, I'm guessing a high-bonus Tessellate empire could overwhelm a human player with huge fleets of Crystalline-armored ships firing with the supernatural accuracy of the Talisman. I haven't seen that in my game, however, probably because I captured the Tessellate home system early.
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