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October 7th, 2005, 01:29 PM
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Lieutenant Colonel
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Re: B5 Shadow Ships
My only nitpick about either is those little orange lights, ditch em if your going for authenticity. Then go for texture #1
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October 7th, 2005, 03:21 PM
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Sergeant
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Re: B5 Shadow Ships
I say keep the lights. These images will be dark enough as is.
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October 7th, 2005, 04:00 PM
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General
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Join Date: Apr 2001
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Re: B5 Shadow Ships
Here's an idea for making it more visible against a space backdrop... why not put some sort of glow or border enhancement on the image, so that it sort of looks like an outline of a ship? (That would be a cool effect for cloaked ships too, BTW... the ship with the little dotted circle around it used in SE4 is SO dorky )
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October 7th, 2005, 04:50 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: B5 Shadow Ships
Quote:
Ed Kolis said:
Here's an idea for making it more visible against a space backdrop... why not put some sort of glow or border enhancement on the image, so that it sort of looks like an outline of a ship? (That would be a cool effect for cloaked ships too, BTW... the ship with the little dotted circle around it used in SE4 is SO dorky )
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Neon ground effects for your pimped out battlecrab, eh?
This sounds like a great idea though. A faint background glow near the ship wouldn't blot out much of the actual background, but would make the ship visible against the starmap to improve gameplay.
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October 7th, 2005, 06:41 PM
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General
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Re: B5 Shadow Ships
I think what you need to do is use a metallic sheen on something that isn't quite black. There is a distinct 'gleam' about the surface of the shadow ships and I don't think a plain black can capture it. Maybe if you blend a very deep 'metallic' purple with black you can get the right look.
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October 8th, 2005, 03:04 AM
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Sergeant
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Re: B5 Shadow Ships
They look great!
i like the first one, but i think the second one will be more visible on SE. can't wait to see the shipset.
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October 8th, 2005, 04:56 AM
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First Lieutenant
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Re: B5 Shadow Ships
Great work AT,
Can't wait to see the WHOLE B5 MOD
Inti,
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