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  #21  
Old October 13th, 2005, 09:56 PM

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Default Re: Is Any One Still Playing The STM?

by the way, to add to what I said before, as you gave the nice response "we aim to please"!

to tell you the truth, SEIV on its own is a really, really good game, I love it, but frankly, there are a few better games, and what I like is on shows like BSG, or especially shown on stS9, the epic space fights with hundreds of ships!

the default game can only have 200 ships max per team, and resources are horrible with the planets being small, I think the game is great, but this just limits it slightly, the star trek mod, I just think this adds so much to it, and with the STM, I think that it is one of the best games out there.

the only thing I would of liked to see to make it any better would have to be higher tech levels and multi tech requirements, I have to say, from the proportions mod, this is one thing I really like, for example you can raise tech in one area, then going any further requires another one... It just really adds some extra fun, but to tell you the truth, adding it now would probably be wrong after being so used to how it is.

anyway, all I can really say is keep it up, and I cant wait to see what you do for SEV, I cant wait to play star trek mod on that
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  #22  
Old October 13th, 2005, 10:02 PM
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Default Re: Is Any One Still Playing The STM?

Quote:
wilhil said:
the default game can only have 200 ships max per team
That's a setting in game setup that can go as high as 20000. It's just the default value for it that's 200, and you can change that in settings.txt without affecting compatibility with anything.
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  #23  
Old October 13th, 2005, 10:53 PM

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Default Re: Is Any One Still Playing The STM?

sorry, I didnt mean to sound stupid there, I know you can change it, but with planets storing less facilitys, you have to have fewer facilitys to get resources, and basically it is a slower game... usually, I was just trying to say how much I like STM due to the fact that everything works so well together!.... ahh, I wont go on much more! I just like it!
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  #24  
Old October 13th, 2005, 11:44 PM
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Default Re: Is Any One Still Playing The STM?

Thanks for explaining these things to me.

Atrocities said:
"The friendly AI... that is a long standing bug with SEIV in general. The political system of the game is, well its non exsitant. I believe I have them set to the friendly setting, but being a human player the other AI will always turn on you.I would love to see Aaron fix the political system of the game over most other bugs but I doubt that will ever happen."


It is a very difficult thing to make an AI that can mimic human behavior on a rather simple scale - without all kinds of programming, computers, and advanced technology. The games AI is okay considering the platform it is performing on. There are so many "flexible" elements in SEIV, I am amazed at what the AI can do (this is coming from a person that does not play many games and does not know much about programming, so my comments may be uninformed ones). SEIV is not like chess where the AI has a finite number of moves it can make. I would hate to see the actual number that represents the value of possibilities for every possible move and descision that needs to be made while playing SEIV. I know it would be an outstanding number. I bet it is very very hard to come up with an AI to do this any justice.

Maybe someday it will be possible to do on a game that would still be affordable and played on a computer that the average person can obtain.
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  #25  
Old October 14th, 2005, 12:02 AM
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Default Re: Is Any One Still Playing The STM?



The problem with multi-tech requirements is that they don't really work all that well in SEIV. There is no way to know that something is a multi-tech required technology until it appears....having researched the technology. This would be better if we had a tech tree that actually looked like a tech tree such as the one in Gal Civ but we do not.

In the next version of the STM planets will have a higher popluation limit, more space for storage, and facilities.

Thanks for the comments guys.
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  #26  
Old October 14th, 2005, 01:17 AM
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Default Re: Is Any One Still Playing The STM?

Quote:
DeKaye said:
On STM mod issues. There seems to be a little quark when I update a Shuttle design, It sometimes converts the armor to the armor that is used by troops.
This is likely caused by overlapping family numbers. It is easily solvable by making sure no components that have different versions for different vehicle types have the same family numbers.
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  #27  
Old October 14th, 2005, 01:22 AM
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Default Re: Is Any One Still Playing The STM?

Quote:
Imperator Fyron said:
Quote:
DeKaye said:
On STM mod issues. There seems to be a little quark when I update a Shuttle design, It sometimes converts the armor to the armor that is used by troops.
This is likely caused by overlapping family numbers. It is easily solvable by making sure no components that have different versions for different vehicle types have the same family numbers.
I believe that I mentioned above that it is a bug with SEIV. This bug was reported before and the family numbers did not match when when I checked. I will doubl check again of course, but I am pretty sure its not an overlapping family number issue as it occures at irregular intervals and mostly with AI or Minister designed or upgraded designs.

Now small armor is used by both Fighters and troops. I think he is saying that the body armor used by infantry sometimes shows up on fighters. If that is the case then it is a bug with SEIV.
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  #28  
Old October 14th, 2005, 01:26 AM
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Default Re: Is Any One Still Playing The STM?

The body armor and small armor do share the same family number but do not share the same vehicle type for which they can be placed upon. I will change the family number for body armor to be on the safe side. The fact that it can sometimes appear on fighters (shuttles) is an SEIV bug.
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  #29  
Old October 14th, 2005, 01:28 AM
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Default Re: Is Any One Still Playing The STM?

It is a bug, but it is easily worked around by verifying all involved family numbers and ensuring that their is a legal option for that ability call for all available vehicle types.
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  #30  
Old October 14th, 2005, 01:32 AM
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Default Re: Is Any One Still Playing The STM?

Atrocities said:
The body armor and small armor do share the same family number but do not share the same vehicle type for which they can be placed upon.


The AI has a tendency to ignore restrictions. This is a pretty general bug that modders must work around.
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