Bug or feature - Ships lose orders when damaged?
(Got swallowed inside another thread, I'll ask it here...)
I command a ship to fly through a black hole system with damaging warp points to a system on the other side. The ship is equipped with sufficient armor, shields and a repair component, so I'm not worried. It also has enough range to fly completely through the system and out the other warp.
HOWEVER! As soon as the ship enters the system and is damaged, it clears the orders! (I'm sure it was just the armor that was damaged, although it fixed it before I could verify there was nothing else damaged)
And if the warp point was even 1 square closer to the center (warp points appearing anywhere in system), it would have sucked my ship down before I had the chance to give it new orders! (PBW game)
All ministers are off, empire options are set to NOT clear orders when entering another system.
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-MegaTrain-
Athlon 1.3 GHz running at 1.6 GHz on an iWill KK266
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-MegaTrain-
Athlon 1.3 GHz running at 1.6 GHz on an iWill KK266
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