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				October 12th, 2005, 06:43 PM
			
			
			
		  
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				Re: Super-Combatants
			 
             
			
		
		
		
		but i used my golem with 3 other golems+ a genie    (golems had blood thorn+ gold shield/accursed shield+ cant remember what helm+ jade armour+ flying boots+ ring of warrior and a defence increasing misc  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 15th, 2005, 04:07 PM
			
			
			
		  
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				Re: Super-Combatants
			 
             
			
		
		
		
		try ths: mandragora ettin with soulstone of wolves, amon hotep, sun helmet, summit, blood thorn, accursed shield, flying shoes and fenrirs pelt, he has 30 prot and 25+ magic resistance, he has 3 sleep vines + sumit attack and a life drain attack, he has huge strength decent attack and defence and gets a huge amount of wolves in battle 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 16th, 2005, 01:39 PM
			
			
			
		  
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				Re: Super-Combatants
			 
             
			
		
		
		
		I always liked the fenris' pelt, soulstone, lifelong protection, wraith helm, any boots, twin spear (death), and candle shield. (did I already mention this?) 
 
on an assassin, he rarely gets the kill, but the army he brings will take down all but the toughest enemies. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 16th, 2005, 02:28 PM
			
			
			
		  
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				Re: Super-Combatants
			 
             
			
		
		
		
		sounds good, and ive remade my ettin after he got paralized and wiped out 
 
all rounder: 
blood thorn 
any decent weapon/shield (the twin death spear is good) 
accursed shield 
sun helmet 
amon hotep 
fenris' pelt 
winged shoes 
soulstone of the wolve 
he has 3 sleep vines, usually 2 attacks, can fly, gets a huge number of wolves, has around +5 awe and a huge magic resistance 
 
horde: 
blood thorn 
accursed shield 
insert shieldname here 
amon hotep 
sun helmet 
fenris' pelt 
insert boot name here 
soulstone of the wolves 
 
idea was making him as survivable as possible,  
another cheaper but less potent option is an abomination with amulet of regeneration and soulstone, hes quite cheap and takes alot of punishment (and then theres gift of health...) 
 
also i had a nataraja sometime but cant remember his equipment atm. all i remember is that he took out a huge number (i think it said he had around 2500 kills in the HoF) phantasmal wolves/warriors before going down which i was happy with since he didnt cost too much to kit out (i dont even think he had soulstone but i may be wrong) and this was way before i understood alot about the game/magic items 
 
edit: my if you can give my originally posted ettin a defence boost then give him blood thorn and hell sword and he will chew through practically everything, 
 
 27 magic reisistance+ 5 awe+ 2 lifedrains+ 3 sleep vines means the only thing that gives him problems will probably be things you can lifedrain from (you cant drain from undeads and  construcks right? i may be wrong)  
 
since normal troops succumb to the awe and life drain whereas other SCs are taken out mainly by sleep vines and fianly the high magic resistance makes him near immune to magic. 
 
i justed testeed this vrs 5 astrologers casting paralize + 125 PD and 30 elephants on his own nothing worked on him (i fear the undead test i will do next) 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
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				December 3rd, 2005, 07:36 PM
			
			
			
		  
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				Re: Super-Combatants
			 
             
			
		
		
		
		I recently wished an ettin mandragora as c'tis with amon hotep, wraith crown, pendant of luck, sun slayer, summit, boots of quickness, bone armor. Got Strength as heroic. 
 
18 sleep vine attacks, 2 40+ damage summits, 2 sun slayer. 30 prot, ethereal, lucky.  
 
It died to ONE stupid SEA DWELLING FUNGUS! 
my R'yleh opponent decided that casting nether darts at point blank range with an astal 14 mage was a good idea. His void lurker did more than 300 damage with one spell. That hurt. 
		
	
		
		
		
		
		
		
			
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				December 3rd, 2005, 07:38 PM
			
			
			
		  
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				Re: Super-Combatants
			 
             
			
		
		
		
		Gifts from heaven does 150 damge right. 
 
That could have worked too then... 
		
	
		
		
		
		
		
		
			
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				December 3rd, 2005, 08:02 PM
			
			
			
		  
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				Re: Super-Combatants
			 
             
			
		
		
		
		And people call the AI stupid!   
Gifts from Heaven is great if it hits, but it doesn't hit very reliably... And it is hard to slow down an enemy with your own troops when the missing rocks hit them! A horde could do that, but the Mandragora Ettin had enough attacks to decimate anything he got his hands on. IIRC he is limited to targetting one square of the grid per action, so twice/round with quickness, against at most 2x6 and usually 2x3 units, though. Nether Darts is evil.   
OT rambling: 
I can symphatize with your loss. I play roguelikes. In them, you encounter numerous deaths, and the few characters that get far enough, and become powerful, will always die a death like this. My best ADOM character was sure winner, could melee through everything (Executor! Purifier! Emerald Dagger! Protector! etc), cast his way through everything (Preserver + Sword of Nonnak + certain herb => Acid Ball with enormous range!), and was untouchable (Moloch Armor (comparable to Monolith Armor) AND untouchable Dex of 25 EVEN when wearing it!) And, dare I say it, Ring of the Master Cat! Then he died to a darn Battle Bunny. [img]/threads/images/Graemlins/Cold.gif[/img]    They breed fast, and as the monsters are stronger after you kill many of them...    I completed the game much later, once, but that character was nowhere as powerful...    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				December 4th, 2005, 10:20 PM
			
			
			
		  
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				Re: Super-Combatants
			 
             
			
		
		
		
		Battle Bunny?? 
 
ya... i know about gifts from heaven. I think it is useless, although it is 0 gems. Maybe with a legion of astral random dwarven smiths or maybe not.) 
 
What is the bonus per extra level of astral on nether darts?  
(another 0 gem spell) 
		
	
		
		
		
		
		
		
			
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				December 4th, 2005, 10:58 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: Super-Combatants
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Valandil said: 
 
ya... i know about gifts from heaven. I think it is useless, although it is 0 gems. Maybe with a legion of astral random dwarven smiths or maybe not.) 
 
			
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 No, it has it's uses, you just need good precision. Wind Guide, Eyes of Aiming, Eagle Eyes, and Aim are all good ways to boost precision. And of course simply having air magic/natural precision, or best of all, heroic precision.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 5th, 2005, 12:41 PM
			
			
			
		  
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				Major 
				
				
				
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				Re: Super-Combatants
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Valandil said: 
I recently wished an ettin mandragora as c'tis with amon hotep, wraith crown, pendant of luck, sun slayer, summit, boots of quickness, bone armor. Got Strength as heroic. 
 
18 sleep vine attacks, 2 40+ damage summits, 2 sun slayer. 30 prot, ethereal, lucky.  
 
It died to ONE stupid SEA DWELLING FUNGUS! 
my R'yleh opponent decided that casting nether darts at point blank range with an astal 14 mage was a good idea. His void lurker did more than 300 damage with one spell. That hurt.  
			
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 you actually got an ettin mondragora from wish? it always tells me it can't give me that...  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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