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  #91  
Old September 16th, 2006, 01:33 PM
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Default Re: SEV DEMO IS OUT!

so i notice a few things:

1 - you cant mod the demo. wtf?

2 - i see no stellar manipulation components. hmmm. HMMMM. there do seem to be planet types and graphics for constructed worlds, but....

3 - cultural achievements and empire gained abilities look very cool. i see great mod potential here, including the foundation for making a capital or palace facility.

4 - odd bug. very odd. start in a system with 2 warp points. warp thru the first, find system A. set the ship to "explore" and it goes back to the home system, and then transits the second warppoint into system B. now the quadrant display shows the systems linked in a line, Home -> A -> B, instead of how they actually should be V shaped like A <- Home -> B.
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  #92  
Old September 16th, 2006, 01:42 PM
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Default Re: SEV DEMO IS OUT!

Oh wth guys....Why didn't you all email 100 times to tell me the demo was out!
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  #93  
Old September 16th, 2006, 01:42 PM

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Default Re: SEV DEMO IS OUT!

it doesnt matter the game, and empire earth was quite good, but they never seem to have a very good explore method, somehow, it usually messes up!

as for moding... it is a demo, is there any demo that you can mod?

steller manipulations... I have no idea, havent got that far. as I previously said, I am a little mad at the turn limit (think I may have found a work around, testing ).

the game you can play is already restricted why limit people from experimenting and trying out a full game within the peramaters like AOE3, RON, and some other AAA strategy games, it is good as it lets people have a real feel for the game within the enviroment people want. they seem to have done a restricted game within restricted enviroments. I wish they did like RON/EE2 (it was one of them!) and release the demo a few months ago with the features I say above, but say it is a beta and many features will change. I think this would of given a bigger beta test, and people would hear about the game, and like it because they would of had a few full games, all be it limited which would be a incentive to buy the game
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  #94  
Old September 16th, 2006, 01:51 PM
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Default Re: SEV DEMO IS OUT!

Quote:
wilhil said: i feel a little dirty talking about SEV on this board. when are we going to start moving and using the other board?
There is no reason to feel this way; I'm sure Strategy First will be happy to have people talking about the game in as many places as possible.

Up until now, this board has had more daily traffic than the corresponding S1st board gets in a week. I suppose that will change now that the demo is out. OTOH, the S1st site is so difficult to navigate that I have trouble imagining it getting more popular than this site.
Quote:
wilhil said: as for moding... it is a demo, is there any demo that you can mod?
The SE IV demo had some modding potential; we're just spoiled.
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  #95  
Old September 16th, 2006, 01:53 PM
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Default Re: SEV DEMO IS OUT!

Quote:
wilhil said:
it doesnt matter the game, and empire earth was quite good, but they never seem to have a very good explore method, somehow, it usually messes up!
Oh, i dont mean that the explore feature isnt as usefull as i like. I mean that the quadrant view is borked, and doesnt properly display how systems are connected to each other.

Quote:
wilhil said:
as for moding... it is a demo, is there any demo that you can mod?
yes. the se4 demo.

Quote:
wilhil said:
steller manipulations... I have no idea, havent got that far.
just look at the data files. they aint there.
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  #96  
Old September 16th, 2006, 01:53 PM
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Default Re: SEV DEMO IS OUT!

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  #97  
Old September 16th, 2006, 01:56 PM
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Default Re: SEV DEMO IS OUT!

It's been mentioned at SE.net that you can mod some of the demo's data files.
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  #98  
Old September 16th, 2006, 02:03 PM

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Default Re: SEV DEMO IS OUT!

in SEV, is it just me, or do space yards no longer increase the factory building rate?
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  #99  
Old September 16th, 2006, 02:11 PM
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Default Re: SEV DEMO IS OUT!

So far I'm loving it. My biggest gripe is the Empire/Colony flags over every planet. If you reduce their size to "Small", the flag looks okay but you can't read the ship/base #'s below it or the colony flags either. At medium size they are clear but so big that they tend to block planets/ships behind them.
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  #100  
Old September 16th, 2006, 02:48 PM

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Default Re: SEV DEMO IS OUT!

SJ already has a mod out to deal with that.

http://imagemodserver.mine.nu/other/...Flag_Patch.zip
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