.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #31  
Old October 9th, 2006, 04:59 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Message from Abysia

"Afflictions. Dumbest mechanic ever. What is it for? Flavor? Annoyance? Adding even more random factor for a strategy game? Lame."


...
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #32  
Old October 9th, 2006, 05:07 PM
Agrajag's Avatar

Agrajag Agrajag is offline
Lieutenant Colonel
 
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
Agrajag is on a distinguished road
Default Re: Message from Abysia

Well, since we are given control over the age of units using mod commands, it shouldn't be very hard to nullify the aging mechanism with a simple mod.
Something like:
Selectmonster 1
MaxAge 10000
Selectmonster 2
MaxAge 10000
...
Selectmonster 1500
MaxAge 10000
...

I'm just making up command names though, since I don't know the max age commands and don't remember the unit select command.
Either way you could write a script to write that for you quite easily.
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
Reply With Quote
  #33  
Old October 9th, 2006, 05:08 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: Message from Abysia

You know Abyssia is actually the nation that should suffer from least from old age. You guys just need to get used to the mechanics and workarounds.

Some tips for Abyssia:

- Use rejuvenate on your more expensive blood mages. It costs 10 blood slaves and takes away 10 years of your age. Abyssia has easy access to blood magic so it's no problem for them to do this.

- Use item that stops aging. You more expensive mages can wear boots that stop aging. From my experience it also stops getting afflictions from old age even if your commander is already old.

- get GROWTH instead of death scale. Abyssia is not immune to death scale as you may think. Death scale doesn't reduce supplies for them but population still dies, they get less income and your mages still get more afflictions from death scale. Growth scale is good for blood hunting and it helps against old age. I was using only growth 1 and it helped a lot.

- get pretender with nature magic. Nature magic allows your sacred troops to get regeneration (1/8 chance to get affliction in combat and restores HP) and they have lots of HP to make a difference and it allows your pretender to cast Gift of Health. Gift of Health heals your old age afflictions as well. It's much easier to do it in SP games, just make sure you put enough nature gems into it so that you make sure it stays up. Once you get it up, all your old age troubles go away. Good example of pretender design for Abyssia is to take imprisoned Solar Disc with F9 N6 blessing. He can have good scales as well (Order 3, Productivity 3 and Growth 1). Makes playing Abyssia easy.

I hope these tips will help reduce irritation you may get by playing them. In my last long game (well over 10 years in game time) I didn't lose a single mage due to the old age. I did lost lots due to the horrors that got attracted by lightless lanterns, but that's another story...
Reply With Quote
  #34  
Old October 9th, 2006, 05:12 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Message from Abysia

Hmmm, this is interesting. Aging stopping boots? Lightless lanters attracting Horrors?
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #35  
Old October 9th, 2006, 05:25 PM

DominionsFan DominionsFan is offline
Major
 
Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
DominionsFan is on a distinguished road
Default Re: Message from Abysia

Quote:
Agrajag said:
Well, since we are given control over the age of units using mod commands, it shouldn't be very hard to nullify the aging mechanism with a simple mod.
Something like:
Selectmonster 1
MaxAge 10000
Selectmonster 2
MaxAge 10000
...
Selectmonster 1500
MaxAge 10000
...

I'm just making up command names though, since I don't know the max age commands and don't remember the unit select command.
Either way you could write a script to write that for you quite easily.
Exactly, using modding commands you can modify this part of the game also. Personally I wouldn't change it for MP games to be honest.

*Edit*

I had to fix my first sentence because it was messed up.
__________________
Dominions 3. Wallpapers & Logos
-------

"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
Reply With Quote
  #36  
Old October 9th, 2006, 05:29 PM
KissBlade's Avatar

KissBlade KissBlade is offline
Major
 
Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
KissBlade is on a distinguished road
Default Re: Message from Abysia

IMO, don't fix what's not broken. Old age just seems to be a really needless "fix".
Reply With Quote
  #37  
Old October 9th, 2006, 05:30 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Message from Abysia

But it was fun to implement during development
__________________
www.illwinter.com
Reply With Quote
  #38  
Old October 9th, 2006, 05:30 PM

Valandil Valandil is offline
Second Lieutenant
 
Join Date: Dec 2005
Location: Everywhere
Posts: 495
Thanks: 0
Thanked 13 Times in 1 Post
Valandil is on a distinguished road
Default Re: Message from Abysia

And of course you can now have a large amount of fun trying to age your humans beyond all reason. I reccomend precision 0 decay casters and burden of time. Banefire bows combined with a darkness spell also works.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.

Reply With Quote
  #39  
Old October 9th, 2006, 05:33 PM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: Message from Abysia

Hmm, I don't yet have any definitive position on aging (as I'm middle-aged ), but yet I'm somewhat surprised by the fact that "lose an arm" is an as much probable effect of old age as "limp"...
IMHO aging should give 95% of the time some "standard" affliction, such as limp, or chest wound (lung problems...), maybe crippled. Some new "eyesight loss" affliction (prec -4) should be fitting also, but others (like lost an arm) should be very rare. "Diseased" should even be banned, in Dom the "disease" is a killer, quasi-impossible to heal, and is never caught by chance or in battle (only via magic or spreading sites/creatures). I feel it should remain this way.
Reply With Quote
  #40  
Old October 9th, 2006, 05:34 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Message from Abysia

You know that Disease is supposed to represent death from old age right?
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:23 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.