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October 9th, 2006, 06:19 PM
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Private
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Join Date: Oct 2000
Location: Akron, Ohio, USA
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
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Major Bug - cannot transport armies via magic
Playing as R'lyeh, I attempted to cast Gateway and move a commander with his army between two distant labs. The next turn, the commander had moved, but the army was left behind. The two labs in question were both underwater, and all army units were amphibious. I double checked for evrything, and then repeatedly tried, to the same effect.
Next, I created the Gate Stone (which allows Astral Travel), and here, not even the commander moved. It is simply broken.
I dont know if the Flying Carpet is also broke, and will report on that ASAP.
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October 9th, 2006, 06:36 PM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
Posts: 495
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Thanked 13 Times in 1 Post
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Re: Major Bug - cannot transport armies via magic
Ignore this please... wrong thread.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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October 9th, 2006, 07:22 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
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Re: Major Bug - cannot transport armies via magic
This one is already reported in beta forums, but you could post this in bug thread too, just in case.
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October 9th, 2006, 07:39 PM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
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Re: Major Bug - cannot transport armies via magic
This has been fixed for the next patch.
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October 9th, 2006, 08:31 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
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Re: Major Bug - cannot transport armies via magic
1 hour 20 minutes... Not a bad response time. 
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Caduceus
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October 9th, 2006, 11:32 PM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
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Re: Major Bug - cannot transport armies via magic
Quote:
Johan K said:
This has been fixed for the next patch.
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Great job Johan.
Any ETA on the next patch by any chance?
And do you think the next patch will be backward compartible to the saved games from the release version?
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October 9th, 2006, 11:48 PM
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Sergeant
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Join Date: Aug 2005
Posts: 299
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Re: Major Bug - cannot transport armies via magic
AFAIK, almost all patches should be backwards compatible. In Dom2, most of them were. Since MP is so big with Dom, and PbEM takes sooo long to finish, it make very little sense to have non-backwards compatible patches. something may have changed however.
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Qui tacet consentit
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October 10th, 2006, 12:43 AM
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Second Lieutenant
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Join Date: Nov 2003
Location: Amerigo Vespucci's Land
Posts: 548
Thanks: 1
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Re: Major Bug - cannot transport armies via magic
Patches were always backwards-compatible with m/p games in the beta, and I would not expect this to change.
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