|
|
|
|
|
November 1st, 2006, 07:00 PM
|
|
Captain
|
|
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
|
|
Re: New Mod: Angelic Crusade
Gandalf I'm not much of a Dungeon Master. You seem to have a vision about cool scenario settings, so you will probably do it much better than I ever could . I'm making those mods to create challenging opponents in SP and also as experiments of "what if".
Like, this mod is "what if the whole nation was sacred".
Quote:
Militia seriously come up to these guys' armpits
|
Militia sprite probably hasnt changed since Dom 1. They are still at 32x32.
BTW, if you mean that the Warrior Priest has too high a leadership for his price then you are right he should be at 40 instead of 80. But when I copystats inquisitor on him the 40 leadership jumped to 120. 80 is the best I can do unless this bug is fixed.
|
November 1st, 2006, 07:08 PM
|
|
Sergeant
|
|
Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 9 Times in 2 Posts
|
|
Re: New Mod: Angelic Crusade
Regarding the height issue, I keep my human sprites at 31 or 32 pixels in height max. They only get taller if the art for their equipment necessitates. Seems to come out rather well.
Anyway, downloading this puppy tonight to check out tomorrow.
|
November 1st, 2006, 09:00 PM
|
|
Captain
|
|
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
|
|
Re: New Mod: Angelic Crusade
Uploaded new version:
-Lowered all humans by 2 pixels.
-Confirmed that multihero works (not a fix but an observation).
|
November 1st, 2006, 09:47 PM
|
|
Corporal
|
|
Join Date: Oct 2006
Posts: 55
Thanks: 1
Thanked 10 Times in 2 Posts
|
|
Re: New Mod: Angelic Crusade
Quote:
FrankTrollman said:
Quote:
Surly the units are not that big. This one is a tall human.
|
No. They are totally huge. Militia seriously come up to these guys' armpits.
-Frank
|
It is difficult to generate graphics of the correct size. Taking a screenshot of the unit information window results in a unit 25% larger than normal (see the "A method of extracting perfect sprites" for more information and one solution).
|
November 1st, 2006, 10:38 PM
|
|
Captain
|
|
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
|
|
Re: New Mod: Angelic Crusade
If I need to compare I use one of the sprites from the Oceania mod. I made them bigger because I felt that making them smaller will make them ugly. Although now that I have done it I quite like them this, smaller, way. I never use a screenshot to get the sprites. Gotten this way they are a mess and too much work to clean up.
|
November 2nd, 2006, 02:41 AM
|
|
Captain
|
|
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
|
|
Re: New Mod: Angelic Crusade
Oups, forgot to make Golem a #magicbeing. Uploaded.
|
November 2nd, 2006, 07:23 AM
|
|
Captain
|
|
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
|
|
Re: New Mod: Angelic Crusade
Made the Demiurge's sprite smaller. He was just too big.
Did anyone get any Seraphs as their heroes? (not Cherubim) I havent seen any in my game.
|
November 2nd, 2006, 02:32 PM
|
|
Lieutenant General
|
|
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: New Mod: Angelic Crusade
Amos you are fantastic .
I love all your 4 mods. Fantastic Artwork and very creative and unorthodox nations .
Please do not care about balancing at all, because balance is a subjective opinion and everybody can finetune your units to his liking if he thinks your mod is imbalanced.
So please do not narrow your creativity by trying to make your mods balanced. Just keep them in the style as you did your 4 mods so far, it is imho the best approach.
So far i like your Blood Elves Mod and your Nephilim Mod most . But this one and your trade confederation mod are extremely good too.
If you continue this rate of publishing your gorgeous mods in ~half a year you will have enough mods for a total conversion of Dom3 .
Thank you very much for your ingenious mods
|
November 2nd, 2006, 05:48 PM
|
|
Captain
|
|
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
|
|
Re: New Mod: Angelic Crusade
Tnx Boron . Now my head is starting to swell.
I just got "Dark Crusade" and it will take me a while to finish it. But after that I got ideas for two more mods: the MA Nephilim and the Horror Scourge mods.
|
November 2nd, 2006, 07:07 PM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: New Mod: Angelic Crusade
I second Boron's each and every word.
Just throwing some morsels for you imagination:
-> George martin, you know, ice and fire. If you haven't read them, I recommend you do - they are awesome.
-> Roger zelazny and his Amber universe.
-> Micheal Moorcock, Melnibone, Elric, the young kingdoms.
-> I love your blood elves mod, but ahmmm, maybe, just maybe, you might dig the concept of dark elves (like in MOM, or Faerun)
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|