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				November 12th, 2006, 09:34 AM
			
			
			
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 Brigadier General |  | 
					Join Date: Aug 2003 Location: Mictlan 
						Posts: 1,767
					 Thanks: 12 
		
			
				Thanked 165 Times in 22 Posts
			
		
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				 Re: CLI for probing turn status 
 Good, then I won't have to answer your PM. |  
	
		
	
	
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				June 16th, 2008, 01:06 AM
			
			
			
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 Private |  | 
					Join Date: Jun 2008 
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				 Re: CLI for probing turn status 
 This list doesn't exist anymore. Is there anywhere else that lists this information out?
 
Thanks 
Matt |  
	
		
	
	
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				June 16th, 2008, 01:10 AM
			
			
			
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 Colonel |  | 
					Join Date: May 2005 Location: Kansas, USA 
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				 Re: CLI for probing turn status 
 Code:
 EA	0		Arcoscephale
 EA	1		Ermor
 EA	2		Ulm
 EA	3		Marverni
 EA	4		Sauromatia
 EA	5		T'ien Ch'i
 EA	7		Mictlan
 EA	8		Abysia
 EA	9		Caelum
 EA	10		C'tis
 EA	11		Pangaea
 EA	12		Agartha
 EA	13		Tir na n'Og
 EA	14		Fomoria
 EA	15		Vanheim
 EA	16		Helheim
 EA	17		Niefelheim
 EA	18		Kailasa
 EA	19		Yomi
 EA	20		Hinnom
 EA	21	SEA	Atlantis
 EA	22	SEA	R'lyeh
 EA	26	SEA	Oceania
 EA	68		Lanka
 MA	27		Arcoscephale
 MA	28		Ermor
 MA	29		Pythium
 MA	30		Man
 MA	31		Ulm
 MA	32		Marignon
 MA	33		Mictlan
 MA	34		T'ien Ch'i
 MA	35		Machaka
 MA	36		Agartha
 MA	37		Abysia
 MA	38		Caelum
 MA	39		C'tis
 MA	40		Pangaea
 MA	41		Vanheim
 MA	42		Jotunheim
 MA	43		Bandar Log
 MA	44		Shinuyama
 MA	45		Ashdod
 MA	46	SEA	Atlantis
 MA	47	SEA	R'lyeh
 MA	48	SEA	Oceania
 MA	69		Eriu
 LA	49		Arcoscephale
 LA	50		Ermor
 LA	51		Man
 LA	52		Ulm
 LA	53		Marignon
 LA	54		Mictlan
 LA	55		T'ien Ch'i
 LA	56		Jomon
 LA	57		Agartha
 LA	58		Abysia
 LA	59		Caelum
 LA	60		C'tis
 LA	61		Pangaea
 LA	62		Midgard
 LA	63		Utgard
 LA	64		Patala
 LA	65		Gath
 LA	66		Atlantis
 LA	67	SEA	R'lyeh
 LA	70		Pythium
 LA	71		Bogarus
 
 
 
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				June 16th, 2008, 04:11 PM
			
			
			
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				 Re: CLI for probing turn status 
 You are completely awesome, thanks. 
Is that in some file somewhere I just didn't know where to look? For future reference.   |  
	
		
	
	
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				June 16th, 2008, 04:17 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 Location: Seattle 
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				 Re: CLI for probing turn status 
 Well, the mod manual PDF in the dom3 \doc directory has most of it, except for the nations that have been added since the game was released. For those I guess you just have to start up the game and look at the list of displayed nations for each era, and interpolate. 
Good job, Ballbarian, on pulling together a complete list so quickly.    It's useful to those who are AFG like me.
 
-Max
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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				June 16th, 2008, 04:20 PM
			
			
			
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 National Security Advisor |  | 
					Join Date: Sep 2003 Location: Eastern Finland 
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				 Re: CLI for probing turn status 
 
	Quote: 
	
		| MaxWilson said: Well, the mod manual PDF in the dom3 \doc directory has most of it, except for the nations that have been added since the game was released.
 
 |  It's actually been updated every once in a while. It didn't have everything last time I checked, but it had some of the nations added in patches. |  
	
		
	
	
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				June 16th, 2008, 09:33 PM
			
			
			
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 Colonel |  | 
					Join Date: May 2005 Location: Kansas, USA 
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				 Re: CLI for probing turn status 
 
	Quote: 
	
		| Is that in some file somewhere I just didn't know where to look? For future reference. 
 |  I got the initial list from Gandalf and modified it for use with my various programs that utilize nation info.  As the nations have been added, I have updated my list.  The above list is just a copy paste from NationData.txt included with my GodEdit project.  I am not sure, but I bet you could have gotten the numbers from Edi's database as well.  If you haven't downloaded it, I highly recommend it.  It is a very informative and extensive resource.   |  
	
		
	
	
	
	
	
	
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