|
|
|
 |
|

November 21st, 2006, 05:38 AM
|
 |
Corporal
|
|
Join Date: Jul 2005
Location: Finland
Posts: 160
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: Thanksgiving and forgiving
Unfortunate slaughter of Niefelheims army,
We are very sorry for Niefelheims losses.
Our high command would not foresee the possibility of the Niefelheim giants attacking away from the city that they besiged. This would have left a hostile city with a wall behind their backs. Our command thought that giants would get hungry - so they wont leave the fortress behind their backs.
But still they left!
Meanwhile our army that was scripted to deal with a fragile mass of Calian archers killed caleians and occupied the province they were ordered to take.
Giants left their sanity alone to besiege the Caelian fortress and ran themselves in corpore to province our army was ordered to take.
Vanir watched awestruck.
Giants on the fields were running towards our victorious army!
As the giants were coming against our army so fast our men had only one choice. To obey their orders and hold the province.
Priests and mages bowed their heads and wholla! the skies opened immediately and down stuck the fury of Vanherr Thanatos. More than 20 Giants were slaughtered and 16 of our troops died as well.
We mourn for our and nifelheimian losses and only hope that our nations could forget this unfortunate accident and let it remind us of the importance of cordinating the war efforts and of the importance of communicating wishes of each party.
We hoped seriously that Niefelheim could have agreed on our very good proposition (for them) that would have given them more than half of the Caleian lands and Caelian capital to the giants.
But no, they would not agree on those terms!
Instead they claimed that in addition to more than half of the Calien lands and capital Niefelheim would like to trade our province that Calum had temporaly occupied to us! Huh.
We did not agree on such a offer.
And this resulted in chaotic advance to Calian lands and neither of us would know where other would advance. This chaos resulted in their elite Giants army falling.
Now again We have sent Niefelheim yet another proposition which we seriously hope them agree on so we would not have to weaken our offers any more.
-Jörund, The prophet of the True God
---
Thanksgiving suits us even thou we dont thank the occupation of the indians or afganistanians or iraqians or anyones lands by warmth in in these parts of the cold world. But we forgive because the occupiers never know what they are doing.
-Whollaborg
|

November 21st, 2006, 06:43 AM
|
Second Lieutenant
|
|
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
|
|
Re: Thanksgiving and forgiving
The nation of R'lyeh is in need of some small number of nature gems, perhaps 15 or so. We have astral pearls, earth gems and a handful of death gems to trade.
|

November 21st, 2006, 11:04 AM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Artifacts for sale
The nation of Sauromatia would like to declare to all interested nations that it has developed some small skill in the construction of magical artifacts, and would be willing to produce and sell such artifacts for a commission.
Sauromatia.
(OOC) I can produce large numbers of items up to Construction 4, with Death 2, Astral/Nature 1. Other magical paths may be available on enquiry.
The rate will be 1.4 times the casting cost, e.g. 14 death gems for a skull mentor.
llamabeast
|

November 21st, 2006, 11:05 AM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Artifacts for sale
R'lyeh,
Sauromatia will provide the gems you seek. In return we would ask for as many death gems as possible, with astral pearls making up any shortfall.
Sauromatia.
|

November 21st, 2006, 01:18 PM
|
 |
Corporal
|
|
Join Date: Jul 2005
Location: Finland
Posts: 160
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Chilling
Niefelheim told that they are going to attack us! Splendid 
-Jörund
|

November 21st, 2006, 01:54 PM
|
 |
Sergeant
|
|
Join Date: Aug 2006
Posts: 277
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Chilling
I told you I wish peace. And I offerd you to keep any province you wish in exchange for only one province. If you want everything and wish to gave nothing in exchange, that means war by my terms.
|

November 21st, 2006, 02:42 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Chilling
I have to say, I'm really enjoying reading the diplomacy in the thread for this game  In most games I've played a lot of diplo and trades are kept under the table and its a lot of work to find out whats going on in the game. But here you guys just put it all out for the world to see and its really fun to watch! Also, this is perhaps the most fluid diplomacy I've seen in a game. Frequently, in dominions, when a war is started there can be no peace until one or the other player is dead. But here you guys make war and peace very easily - it makes for a much more dynamic game!
|

November 21st, 2006, 02:48 PM
|
Second Lieutenant
|
|
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
|
|
Re: Chilling
Sssh, Ironhawk, don't tell them how the game is "supposed" to be played, this game is far more fun 
|

November 21st, 2006, 03:48 PM
|
Second Lieutenant
|
|
Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
|
|
Re: Artifacts for sale
Quote:
llamabeast said:
The nation of Sauromatia would like to declare to all interested nations that it has developed some small skill in the construction of magical artifacts, and would be willing to produce and sell such artifacts for a commission.
Sauromatia.
(OOC) I can produce large numbers of items up to Construction 4, with Death 2, Astral/Nature 1. Other magical paths may be available on enquiry.
The rate will be 1.4 times the casting cost, e.g. 14 death gems for a skull mentor.
llamabeast
|
Fascinating. We have Construction 6 and will make a better offer to any nation which is friendly or neutral to Tien Chi.
Neutral Nations get things fir a 20% markup, friendly nations get items for even price. We know that you know who you are.
They can make Skull Mentors. We can make Skull Faces. And we'll do it too. We can make any item of up to Construction 6 except Blood items and will do so at a reasonable rate.
The nation of Tien Chi will not sit idly by while the Sauromatian dogs make magical gems through arbitrage.
The Great Catsby has Spoken.
|

November 21st, 2006, 04:28 PM
|
Sergeant
|
|
Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Artifacts for sale
"Friendly" nations get a discount...heheh.
It's too bad I didn't last long enough to interact with you Trollman, it would have been fun. You seem to have the hang of this diplomacy thing.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|