 
			
				December 19th, 2006, 03:34 AM
			
			
			
		  
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				AI not Colonizing (? by Zed)
	
			 
             
			
		
		
		
		This was posted by Zed in  SEV Modders’ Knowledge Base.
 
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				Zed said: 
AI not Colonizing 
 
When starting a game that allows colonization of breathable planets only, the AI doesn't colonize a single planet more than what they have at the start of the game. 
 
I have tried to find why the colony ships are skipped when the construction queues are being set up, but haven't been successful. 
 
Is this a bug that has to be patched, or can it be fixed via a mod? 
 
Zed  
			
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 I said:
 
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				PE Shang said: 
Good question and I am not sure if it is a bug. I am going to copy and paste this into the main forum since it isn’t really a question about modding. I suspect it has to do with the AI not being able to remember things once out of sight. In other words what I suspect is that the AI sees a planet it can colonize, moves out of range, and then forgets before it has even had the chance to send build orders to the queue. 
			
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