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				February 2nd, 2007, 12:36 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: HUGE issue with the campaign generator 
 OK, next question for those of you who have had this happen
 Have you tried deleting the formations in a campaign after a reboot when the game is the first thing you have started up and the campaign is the first thing you have done?
 
 This is a long shot but more than anything I'm trying to elliminate variables. Becasue neither Andy nor I ( and Mike ) have been able to duplicate it I suspect it may be related to a series of events that we are not doing in the same way as the people who have had this happen have been doing
 
 Don
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				February 2nd, 2007, 12:42 PM
			
			
			
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				 Re: HUGE issue with the campaign generator 
 I did the test (Soviet 1976 vs UK USA & CDN) on two computers and had NO problems deleting units (both purchase and repair screens) 
 Game is CD ver 3.0 (played with sound options off)
 
 XP pro SP2
 Intel E6300, 2GB RAM
 Nvidia 7900GTO, onboard sound on
 
 Win2000 (latest SP)
 Cel 400, 256 MB RAM
 2,5MB onboard gfx and sound (sound off in bios)
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				February 2nd, 2007, 03:23 PM
			
			
			
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 Captain |  | 
					Join Date: Jun 2005 Location: Nijmegen 
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				 Re: HUGE issue with the campaign generator 
 Tried with WinSPMBTv2.51-DL, WinSPMBTv3.0-DL and WinSPMBTv3.0-CD. Had no problem deleting formations in any of them.
 Narwan
 
 system:
 Pentium II, 410MHz
 192MB RAM
 Windows 2000 (5.00.2195)
 ATI Technologies Inc 3D RAGE PRO AGP 2X; 5.00.2180.001
 Creative SoundBlaster PCI; 5.00.2180.001
 3Com Etherlink XL 10/100 PCI TX NIC
 DirectX 9.0c
 
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				February 3rd, 2007, 09:46 AM
			
			
			
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				 Re: HUGE issue with the campaign generator 
 I tried to play as the first operation I did with my computer and again the same result occurred (not being able to delete formations). However I have not yet defragged my hard disk, and maybe IŽll try downloading all the game files again and installing from the bottom up. |  
	
		
	
	
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				February 3rd, 2007, 01:51 PM
			
			
			
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				 Re: HUGE issue with the campaign generator 
 
	Quote: 
	
		| pdoktar said: I tried to play as the first operation I did with my computer and again the same result occurred (not being able to delete formations). However I have not yet defragged my hard disk, and maybe IŽll try downloading all the game files again and installing from the bottom up.
 
 |  Try defragging you HD first. That's always a good thing to do anyway.  
 
This is turning into a freaky little bug and the exact issue that is causing it still eludes us but we will figure it out. That message is only drawn from one place in the code and covers both pre bought formations in constructed campaigns and post purchase formations in generated campaigns. Somehow  ,in some  players games their intial buy is being treated like one of the first two cases.
 
Don |  
	
		
	
	
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				February 3rd, 2007, 03:10 PM
			
			
			
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				 Re: HUGE issue with the campaign generator 
 It's goint to be some peculiuar chain of events required to create it.
 Everyone who has tested, seems to have booted up the game and started a campaign, bought some formations and nuked these quite happily.
 
 So - we need to know the chain of events that cause the problem like "I played a saved game of my ongoing LC, then saved and exited that, then I went into the scenario editor and edited a brand new scenario, saved that, then I decided to launch a brand new campaign game and the problem arose then. I never exited the game while doing all these things".
 
 It's going to be some interaction between one game subsystem and another from an unexpected chain of processes.
 
 Cheers
 Andy
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				February 3rd, 2007, 06:53 PM
			
			
			
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				 Re: HUGE issue with the campaign generator 
 Oops, wrong thread    |  
	
		
	
	
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				February 4th, 2007, 04:32 PM
			
			
			
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				 Re: HUGE issue with the campaign generator 
 Same problem here.
 Chain of events - installed 3.0, tried to play generated campaign.
 
 Computer:
 
 Athlon 3800+
 1 GB RAM
 WinXP Home -- SP2
 NVidia GeForce 6600 Ultra PCI-E
 Creative SB PCI 128 Ensoniq (ES 1371) Sound Card
 Asus A8N SLI Deluxe MB
 DX 9.0c
 
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				February 4th, 2007, 04:47 PM
			
			
			
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				 Re: HUGE issue with the campaign generator 
 OK Thanks. The more info we get the better. I've now seen reports from people who did have this problem that have had it suddenly clear up on them and work perfectly so that just added an extra layer of weird to this whole thing. Andy and I still have not had any cases on our machines where we cannot delete formations from the core......ever.
 If anyone else suddenly finds they can start deleting core units after not being able to please let me know and try to remember if there was anything at all that you might have changed in your game settings or your computer between now and then.
 
 Don
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				February 4th, 2007, 05:52 PM
			
			
			
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 Corporal |  | 
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				 Re: HUGE issue with the campaign generator 
 Just seen this post and I`d investigate as well (haven`t used the generate campaign option for a while)
 Start the game, went straight to generate campaign then...I to have the same problem.  I have the CD version
 patched to 3.0.
 
 Computer specs
 
 Athlon 2800+
 1 GB RAM
 WinXP professional-- SP2
 NVidia GeForce 6200 AGP
 Nvidia on board sound
 DX 9.0c
 Asus A7N8X-x motherboard
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