.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #31  
Old February 22nd, 2007, 05:09 AM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: New Dawn - need players and server

An early SC that can take indies alone is much much easier to counter than heavily blessed Helhirdings.

Perhaps we could agree that pretender must be awake or sleeping, not imprisoned. That would make a heavy bless harder to pull off.

The thing is, though, that EA Vanheim and Helheim are so strong they can rush many nations even with no bless and usually win.

Mods are installed by placing the .dm file in \dominions3\mods folder. The host determines what mods are used in any given game. I attached the Worthy Heroes mod to this post.
Attached Files
File Type: zip 498327-heroes1_6.zip (14.9 KB, 167 views)
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #32  
Old February 22nd, 2007, 08:14 AM
Mind Elemental's Avatar

Mind Elemental Mind Elemental is offline
Sergeant
 
Join Date: Aug 2002
Posts: 218
Thanks: 0
Thanked 2 Times in 1 Post
Mind Elemental is on a distinguished road
Default Re: New Dawn - need players and server

Based on geography, can anyone other than Ulm and Vanheim easily reach Helheim? And similarly, does anyone other than Marverni and Helheim border Van? Diplomacy is always an option, but mobbing the Heims might not be too easy on this map.

I'm most concerned about the W9F9 Heim bless, even though that's not invincible. I see two alternatives, which we could use individually or together:

- Limit 9+ blesses to awake/sleeping pretenders, similar to what Teraswaerto suggested. (I'd favour letting people pick imprisoned, non-bless pretenders, though - although I don't know if it would be very wise to pick a scalemonster on a smallish map like this.) This may have the side effect of encouraging SC pretenders, though even then they'd be one lucky Soul Slay or Horror Mark or even Sleep away from being stopped. It may also go a bit far in nerfing Kailasa, whose sacreds are IIRCC horribly vulnerable to missiles.

- Have a truce for the first X turns, as Darrel suggested.

Thoughts?
Reply With Quote
  #33  
Old February 22nd, 2007, 08:36 AM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: New Dawn - need players and server

Helheim practically borders Kailasa, there is a tunnel under the big mountain, 143 and 145 are connected.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #34  
Old February 22nd, 2007, 10:44 AM
Reverend Zombie's Avatar

Reverend Zombie Reverend Zombie is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
Reverend Zombie is on a distinguished road
Default Re: New Dawn - need players and server

Quote:
Mind Elemental said:
I'm most concerned about the W9F9 Heim bless, even though that's not invincible. I see two alternatives, which we could use individually or together:

This is my first time as Helheim in Dom 3, and I won't be using W9F9 bless, for whatever that is worth...
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

Reply With Quote
  #35  
Old February 22nd, 2007, 04:41 PM
StrictlyRockers's Avatar

StrictlyRockers StrictlyRockers is offline
Sergeant
 
Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
Thanked 1 Time in 1 Post
StrictlyRockers is on a distinguished road
Default Re: New Dawn - need players and server

This is my first time playing Vanheim MP. I am not planning to be using an imprisoned or a dormant pretender. It is probable that I will go to level 9 in one path of magic so I can get one good bless stat boost on my sacred troops.

I think disallowing imprisoned pretenders would be a simple solution to uber-bless strategies. Having a dormant pretender would still be allowed.

SR
__________________
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
Reply With Quote
  #36  
Old February 22nd, 2007, 06:56 PM

Covenant Covenant is offline
Corporal
 
Join Date: Feb 2007
Posts: 50
Thanks: 0
Thanked 1 Time in 1 Post
Covenant is on a distinguished road
Default Re: New Dawn - need players and server

On a small map, a Dormant pretender could be an okay defense. As the Ulm player, I am well aware of my awfully violent neighbors and not too happy about it, to be completely honest. My mages are fairly awful, so it's not like I'm going to be laying down area-effect fire spells enmasse to wipe away the hordes, so W9 anythings are already pretty painful. I'm all for fairness and not unfairly gimping one side or the other, but since race selection is restricted on this map, I'm a little worried about people exploiting their neighbors' weaknesses if we let blesses get too potent. I certainly don't think Ulm is weak, but this isn't MA or LA Ulm we're talking about, and a smithing price reduction is hardly the game-winning advantage when you're facing a rush-heavy force like the Heims.
Reply With Quote
  #37  
Old February 23rd, 2007, 08:33 AM
Mind Elemental's Avatar

Mind Elemental Mind Elemental is offline
Sergeant
 
Join Date: Aug 2002
Posts: 218
Thanks: 0
Thanked 2 Times in 1 Post
Mind Elemental is on a distinguished road
Default Re: New Dawn - need players and server

Perhaps we could just stick with No Imprisoned Pretenders? As others pointed out, the Heims and people with SC pretenders can be deadly even without a bless, and there's not much we can do to prevent that short of a truce for the first X turns - which I'm still open to, but might be excessive regulation - or dogpiling would-be rushers.

Still, further thoughts are welcome.
Reply With Quote
  #38  
Old February 23rd, 2007, 11:30 AM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: New Dawn - need players and server

The 10 turn forced truce is fine by me.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #39  
Old February 23rd, 2007, 02:41 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: New Dawn - need players and server

Okay, it seems like everything that needed discussion is clear now(?), I'll try to get the server up this weekend.

I will use the Dawn map from the game, 3.06 version and the Worthy Heroes mod that's the most current one then.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #40  
Old February 24th, 2007, 01:13 AM
Reverend Zombie's Avatar

Reverend Zombie Reverend Zombie is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
Reverend Zombie is on a distinguished road
Default Re: New Dawn - need players and server

Quote:
lch said:
Okay, it seems like everything that needed discussion is clear now(?),
Clear as mud! Where do we stand on blessings, truce, etc.?
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:41 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.