.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old March 15th, 2007, 10:14 AM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: OT: MOO3

You can find the mods over at the MoO3 Guardian. You really just need 1 of the "MoO3 Unofficial Patch Mods" now( There's 3 different ones ), since they contain all fixes and such. I'd recommend the strawberry version 1.1 and the strawberry 1.2 patch over here. The latest official game patch( 1.2.5 ) can be found on that site also.

Turd with corn, eh? Poor MoO3, its reputation can never be repaired.
Reply With Quote
  #12  
Old March 15th, 2007, 11:29 AM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: OT: MOO3

Raapys, I have installed the Tropical patch some time ago, but I have not yet played a lot with it. Do you recommend to switch to Strawberry? And if so, why?

I am still more in the process of reading the lengthy manual than to start the game...
Reply With Quote
  #13  
Old March 15th, 2007, 11:39 AM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: OT: MOO3

The reason I don't use Tropical is mainly because it completely changes what I think is a very good stock tech tree setup. I really don't like the way Tropical sets it up. It replaces the Physics, Energy, Mathematics, Biology and Social categories.
Reply With Quote
  #14  
Old March 15th, 2007, 11:55 AM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: OT: MOO3

Mkay, thanks. If you know a link to a quickstart manual, strategy hints or something, I would really appreciate it. Unfortunately all of the better forums about MOO3 have been closed...

EDIT: Found some at the "Guardian".
Reply With Quote
  #15  
Old March 15th, 2007, 01:41 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default Re: OT: MOO3

Get it for 10 $. Get the mods and patches, play, enjoy. Forums (to get mods, patches) are at ataricommunity.com i believe.

Economical system is fantastic. Planets have regions, subtypes, extras (even regionwise), different atmosphere, temperature, bar etc. It is without a friggin doubt superior to GalCiv and, by far to SEV.
Reply With Quote
  #16  
Old March 15th, 2007, 03:04 PM
Unknown_Enemy's Avatar

Unknown_Enemy Unknown_Enemy is offline
First Lieutenant
 
Join Date: Jun 2002
Location: France
Posts: 664
Thanks: 0
Thanked 0 Times in 0 Posts
Unknown_Enemy is on a distinguished road
Default Re: OT: MOO3

I knew MOO3 was almost unrelated to MOO1&2, so I was not waiting for a similar thing.

But MOO3 rebuked me because it was like an excel spreadsheet simulator.
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
Reply With Quote
  #17  
Old March 15th, 2007, 04:43 PM

aegisx aegisx is offline
Second Lieutenant
 
Join Date: Sep 2006
Posts: 482
Thanks: 0
Thanked 0 Times in 0 Posts
aegisx is on a distinguished road
Default Re: OT: MOO3

I shudder when I think about how awful the AI was when that game came out. I expected it to be on par with Moo2, but it was not even close.
Reply With Quote
  #18  
Old March 15th, 2007, 05:35 PM

Yimboli Yimboli is offline
Sergeant
 
Join Date: Apr 2004
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
Yimboli is on a distinguished road
Default Re: OT: MOO3

@Raapys:

IIRC, Vanilla keeps the original intentions in tact while removing the game-killing bugs that were never patched. What additions in tropical do you find that warrant moving up from vanilla?

I still find myself requiring a moo3 fix. Pick up a game as cynoid and see how long until I'm at war with everyone and nearly overwhelmed... man I wish they hadn't abandoned moo3.
Reply With Quote
  #19  
Old March 15th, 2007, 05:54 PM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: OT: MOO3

You're right, Vanilla is just the bug fixes collection. Strawberry is the bug fixes and a set of cosmetic improvements( i.e. Gofur's UI, updated space combat effects, all text is updated and improved, etc. ). Tropical is the bug fixes, cosmetic improvements, and then a bunch of other changes, like a few new technologies, reorganized technology tree, AI autoconquer, etc.

So while Tropical contains some changes I don't like( i.e. the tech tree ), Strawberry is just a better-looking version of Vanilla, thus that's what I like to use.

I find myself using a customized Meklar most of the time. It's crazy how much you can boost research and manufacturing with race picks as them.
Reply With Quote
  #20  
Old March 15th, 2007, 06:01 PM

Yimboli Yimboli is offline
Sergeant
 
Join Date: Apr 2004
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
Yimboli is on a distinguished road
Default Re: OT: MOO3

Oh now I remember, I actually do use Strawberry. But I didn't notice a huge difference with text or anything I expected with Gofur... so maybe I just installed it wrong haha
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:21 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.