|
|
|
|
|
April 4th, 2007, 03:37 PM
|
General
|
|
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
|
|
Re: Best MA Calvary Unit
Without earth, the protection bonus from berserk isn't enough. With it they can be brutal.
Not as nice as in Dom2, though.
|
April 4th, 2007, 03:53 PM
|
Brigadier General
|
|
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: Best MA Calvary Unit
I like e9n9 with pangaea, partly because it makes for a kick-*** gorgon (iirc it has 18 prot and amazing regen when casting a regen spell).
Although its not MA the e9n9 bless is great for LA pangaea(great with black centaurs and dyrad hoplites)
|
April 4th, 2007, 04:09 PM
|
|
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: Best MA Calvary Unit
Hmmm, just started playing around with the Bandar Log tiger rider and he's got some potential. He's pretty expensive (100 gold), but he's not too bad on the resources, has a high defense, 3 good attacks (!) and "double" life like the black spiders. This just screams water bless to me. He's got a 13 attack and some fairly high damage on all three attacks (tiger claws > hooves) so seems like you can get away with just the water bless for some serious carnage and staying power.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|
April 4th, 2007, 04:57 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Best MA Calvary Unit
I like the gorgon with 3 air. Mistform, air shield, mirror image > improved regen.
KOA does not have a hoof attack, but a magical 14 damage alicorn attack, coupled with 16 damage lance, plus the charge bonus,and a broad sword.
They can take out a summer lion in 1 round. And they all typically have 3-4 stars exp, which boosts their morale, str., attack, and defense. With recuperation, the core Koa's you recruit in turns 5-15, are still alive and well at mid and end game.
Once you get a pack of 20+, they can decimate enemy armies while taking few if any casualties. And armies that rout rarely make it off the field alive with that 30 ap.
Pangaea's armored calvary, of which i am quite fond of for the 40 gold price, do not have the magical attack. And sometimes struggle to kill ethereal units. The KOA shine against ethereal units.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
April 4th, 2007, 05:49 PM
|
|
Second Lieutenant
|
|
Join Date: Aug 2004
Location: Argentina
Posts: 478
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best MA Calvary Unit
I tried w9b6, or it was w9b8? with Bandar Log
The white ones benefit greatly with blood blessing, and the tiger riders are killing machines.
I used the blood goddess (with the blood bowl ind her hand)
Very vulnerable to archer fire tough. Place them carefully. And you can even get the white ones to reincarnate like I had.
__________________
" Jefe, le presento a Manuk, el hombre de la sonrisa de hierro "
|
April 4th, 2007, 06:24 PM
|
Sergeant
|
|
Join Date: Oct 2006
Posts: 247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best MA Calvary Unit
Why gift-of-reason a KOA? Giving any commander a 5-gem flight item will allow them to lead KOA's across 3 provinces.
|
April 4th, 2007, 06:39 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Best MA Calvary Unit
None of the other Man commanders has 3 moves. KOA makes a good commander, recuperation, forest survival, and a natural 3/30.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
April 4th, 2007, 06:43 PM
|
Corporal
|
|
Join Date: Aug 2006
Posts: 82
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best MA Calvary Unit
I think you missed the point. Giving boots of flight (5A) to an ordinary non-mounted commander gives him flight and 3 strat move and is cheaper than the gift of reason (>= 20N).
|
April 4th, 2007, 07:00 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Best MA Calvary Unit
Nope,
I did not miss the point. heh. and it is a good suggestion. I have done it on occasion. But i guess i just like to have a KOA commander lead them. shrug. Actually wonder why they have no mounted commander? Even acrosphale has a MA mounted commander.
I also typically have nature gems to burn. I rarely have spare air gems, because i start lord forest with 6n 4 e. I use air gems to pump his air up to 5 to get air queens. And i make many items that give arrow protection for my commanders.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
April 4th, 2007, 07:08 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Best MA Calvary Unit
Man has the infinite knight heroes. Does it not get those in that era? Maybe its only LA
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|