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June 26th, 2007, 06:06 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: SmokyBat - Game for new/newish players (open)
Good stuff guys, I'll add you to the list. Chantillary, Dallan's giving you good advice!
Now, we have a choice of maps. Obvious choices are Parganos (8-9 players), or Cradle of Dominion (12-14 players). Pros and cons:
Advantages of Parganos:
- Might be a bit less dauntingly large in the end game (doesn't matter earlier on since people will not have that much space each)
- Need less players
Advantages of Cradle of Dominion:
- I think it's a nicer map
- At least two players are already playing on Parganos
- I think a larger game is quite exciting
Do people have any thoughts? My own inclination is to wait a bit and see if we can get enough for Cradle, but I'm open to suggestions.
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June 26th, 2007, 07:50 AM
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Private
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Join Date: May 2007
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Re: SmokyBat - Game for new/newish players (open)
For myself, I'd like to wait and see if we can fill up Cradle, but I'll play Parganos if people want to get a quicker start. Like you, I find the idea of a large game thrilling.
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June 26th, 2007, 08:38 PM
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Corporal
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Join Date: Nov 2006
Location: Boston The Athens of America
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Re: SmokyBat - Game for new/newish players (open)
I am happy with Cradle of Parganos. I just think 22 sea areas is not very many for 2 sea kingdoms. . . especially since I am playing R'lyeh.
Not trying to hijack the thread but are Cradle, Parganos and Desert Eye the most common maps for multiplayer?
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June 26th, 2007, 09:49 PM
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Corporal
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Join Date: May 2007
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Re: SmokyBat - Game for new/newish players (open)
I'll give it a shot, any non-water nation is fine.
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June 26th, 2007, 10:14 PM
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Private
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Join Date: Jun 2007
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Re: SmokyBat - Game for new/newish players (open)
I'm brand new to the multiplayer..so any map is fine with me.
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June 26th, 2007, 10:19 PM
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Corporal
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Join Date: Feb 2004
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Re: SmokyBat - Game for new/newish players (open)
I don't like the looks of Parganos… …I can't read the province names, and province type clumpings really seem to be unevenly distributed (i.e., waste squares all together, big splotches with no resource generating provinces, etc.…)…
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June 27th, 2007, 05:26 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: SmokyBat - Game for new/newish players (open)
Aristander - you might be slightly cramped, but if we get as many players as I'd like the land nations will only have 15 provinces each anyway, and sea provinces are generally more valuable. I think it will probably be okay.
Shuma - Cool, I'll add you to the list. It's good you're happy with any nation, but go ahead and try to form an opinion if you can. I suppose I could pick for you, but chances are my tastes and your tastes differ a bit.
J Henry (is that what your friends call you?) - I'm a bit inclined to agree.
I reckon we should wait a little longer for more players. Probably more will turn up at the weekend if not before.
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June 27th, 2007, 09:01 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
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Re: SmokyBat - Game for new/newish players (open)
If Agartha is free, I'd love to take a slot. I'm more familiar with their simpler race than with the complexities of Shinuyama. I've already formulated a loose gameplan- nothing detailed, but better than Shinuyama, for whom I had ZERO late game ideas, and my starting strategy involved goblins dieing by the hundreds just to expand a few provinces.
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June 28th, 2007, 09:44 AM
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Corporal
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Join Date: Jun 2007
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Re: SmokyBat - Game for new/newish players (open)
Never played MP before, but have to start sometime. So count me in! Can I be Machaka?
I agree with J Henry re the Parganos map
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June 28th, 2007, 12:14 PM
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Corporal
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Join Date: May 2007
Posts: 61
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Re: SmokyBat - Game for new/newish players (open)
Lazy Perfectionist, your heartwarming story about Shinuyama has convinced me to try them out! Hopefully goblins will be dying by the less-than-hundreds. Hopefully.
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