.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Press Releases > Scallywag

Reply
 
Thread Tools Display Modes
  #1  
Old June 27th, 2007, 08:36 AM
Annette's Avatar

Annette Annette is offline
Lieutenant Colonel
 
Join Date: Sep 2001
Location: Cary, NC, USA
Posts: 1,319
Thanks: 22
Thanked 51 Times in 38 Posts
Annette is on a distinguished road
Default New Dungeonbash Coming To Your PC From Shrapnel Ga
Press Release Teaser: Descend Into The Darkened Depths With Scallywag!   

News Release For Immediate Release


Descend Into The Darkened Depths With Scallywag!


Hampstead, NC, 27 June 2007

Hone your blades and prepare for glory! Shrapnel Games is pleased to announce that
British developer Chronic Reality has joined with Shrapnel to publish their upcoming
game, Scallywag: In the Lair of the Medusa, a single-player, action orientated
dungeonbash for Windows.

In Scallywag: In the Lair of the Medusa, a mysterious evil has begun to plague the good
citizens of Gosling valley. Livestock is vanishing, people are cowering in their homes,
and telemarketers keep calling during the dinner hour. Even worse, the valley's supply of
mushrooms is suffering, and for the valley mushrooms are life. Providing everything
from shelter to sustenance, from magic to medicine, the shroom supply must flow once
more!

In the tradition of NetHack and Rogue, players control a single character, Rapius the
mighty farm laborer, in his quest to defeat the forces of darkness and become the savior
of Gosling valley (and its shrooms!). Rapius, who begins his virtual career with barely a
rag to wear, must penetrate eighty levels of darkness, growing in power with each denizen
of the dark slain, each newly acquired trinket, and every mushroom consumed, until at
last he meets his final foe, the dreaded Medusa!

Scallywag: In the Lair of the Medusa provides players with a fascinating array of options
to explore, making every game a unique experience. Rapius will face dozens of
monsters, each with their own strengths and weaknesses, various environmental hazards,
and deadly boss encounters. Along the way he'll learn to craft items, drink potions, eat
magic mushrooms, smoke fungus, imbibe booze (from cheap Gobbo ale to lip-smacking
Moon River whiskey), and much more. Among other things Rapius can become
invisible, diseased, hungover, poisoned, and even a werewolf (hopefully not all at once)!

Rapius must also master his lantern, his source of illumination in the underworld. If the
lantern is turned up Rapius will be able to see (and be seen!) further into the void,
allowing him to make long range attacks on his foes. If the lantern is turned down,
Rapius can attempt to creep past danger, sidestepping beasties he's not quite ready to
tackle.

If the lantern is burning hot and bright, oil is more quickly consumed than when the wick
is low. While oil flasks are scattered throughout the adventure, knowing when to flare
and when to soften the light is a key strategy to Scallywag: In the Lair of the Medusa.

With eighty levels consisting of eight worlds, dozens of monsters, countless numbers of
items, diverse player conditions, and a ton of surprises, all randomly generated before
each session, Scallywag: In the Lair of the Medusa provides endless replayability. If
players ever do reach a point that they think they've seen everything the game has to offer
thanks to RAGe, they haven't!

RAGe stands for Random Adventure Game engine, and is included with Scallywag: In
the Lair of the Medusa. RAGe allows full modding capability without any programming
experience. Literally everything in the game can be altered with RAGe, allowing not only
whole new adventures for Rapius, but totally new games. Change the graphics, items,
magic, music, everything. All it takes is creativity and time.

Scott Wakeling of Chronic Reality reports, "Our primary goal with Scallywag was that
gameplay would always come before graphics. Given the choice between a fancy new
visual effect, or some fun new mutator or magic item, we would shoot for gameplay every
time! Looking at the game now, there is so much to be discovered and enjoyed in
Scallywag, it's just awesome. Effort really equals reward with this title!

Our second main goal was that Scallywag should be highly moddable without any
programming skills. What we didn't realize in those early days was how the decision
would come to dramatically affect the game's own development internally. It has always
been so fast and easy for us to add new content and behavior to Scallywag. Many features
have come and gone in the past, as removing something that didn't work was just so easy
thanks to the RAGe. What we've ended up with is a really finely balanced game, there's
just nothing we would want to remove now!

We're hoping all our players are going to get as much fun from playing this game as we
got from making it!"

Scallywag: In the Lair of the Medusa is currently undergoing beta testing, and no release
date has been set. Stay tuned to Shrapnel Games (www.shrapnelgames.com) for more
information as it is made available, and in the meantime be sure to check out our catalog
of award-winning titles. We also have available totally free games, now featuring
Conquest of Elysium II, forerunner to the famous Dominions series of fantasy-strategy
games.

ABOUT THE COMPANIES

Chronic Reality

Chronic Reality was founded in 2005 by a mix of ex-industry veterans and amateur
developers. Based in Cambridge, United Kingdom, Chronic Reality builds games that are
fun to play, highly replayable, and highly moddable.

Shrapnel Games

Formed in 1999 by Tim Brooks as a vehicle to publish the sequel to the hit wargame,
101st: The Airborne Invasion of Normandy, Shrapnel Games soon took on a new life as
publisher of the finest niche gaming on the 'net. With numerous genres represented by a
bevy of critically acclaimed titles, Shrapnel Games has a little something for everyone
tired of the mundane world of mainstream gaming.
Reply With Quote
  #2  
Old June 27th, 2007, 12:44 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: New Dungeonbash Coming To Your PC From Shrapne

Ooh, sweet... will this game be available for Linux as well as Windows?
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #3  
Old June 27th, 2007, 03:15 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: New Dungeonbash Coming To Your PC From Shrapne

I doubt it. Things like that are usually told up front.
Reply With Quote
  #4  
Old June 27th, 2007, 03:47 PM
Annette's Avatar

Annette Annette is offline
Lieutenant Colonel
 
Join Date: Sep 2001
Location: Cary, NC, USA
Posts: 1,319
Thanks: 22
Thanked 51 Times in 38 Posts
Annette is on a distinguished road
Default Re: New Dungeonbash Coming To Your PC From Shrapne

Yup, this one is Window only.
Reply With Quote
  #5  
Old June 28th, 2007, 01:00 AM
Gillissie's Avatar

Gillissie Gillissie is offline
Second Lieutenant
 
Join Date: Mar 2002
Location: Birmingham, MI USA
Posts: 574
Thanks: 0
Thanked 0 Times in 0 Posts
Gillissie is on a distinguished road
Default Re: New Dungeonbash Coming To Your PC From Shrapne

This game sounds very interesting. When will we get to see some screenshots and more info? Does the developer have a web site with more info?
__________________
Todd M. Gillissie
Gilligames
Reply With Quote
  #6  
Old June 28th, 2007, 07:33 AM
Annette's Avatar

Annette Annette is offline
Lieutenant Colonel
 
Join Date: Sep 2001
Location: Cary, NC, USA
Posts: 1,319
Thanks: 22
Thanked 51 Times in 38 Posts
Annette is on a distinguished road
Default Re: New Dungeonbash Coming To Your PC From Shrapne

We've begun beta testing this week and will have product pages with screenshots once the art is finalized. And, of course, we'll release a demo once testing is complete. There's not yet a developer hosted site for the game that I'm aware of.
Reply With Quote
  #7  
Old June 29th, 2007, 06:11 PM

GeorgiaBoy GeorgiaBoy is offline
Corporal
 
Join Date: Apr 2007
Location: Hotlanta
Posts: 108
Thanks: 2
Thanked 2 Times in 2 Posts
GeorgiaBoy is on a distinguished road
Default Re: New Dungeonbash Coming To Your PC From Shrapne

Hi,

How will this differ from "Slash'EM"? More content?

GB
__________________
"There is no substitute for victory."--Douglas MacArthur

but, especially in this day and age,

"What is victory?"--Sun Tzu
Reply With Quote
  #8  
Old July 2nd, 2007, 10:19 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: New Dungeonbash Coming To Your PC From Shrapne

3-D graphics, good, clear user interface and quite a few interesting mechanics that are absent in Slash'EM.
Reply With Quote
  #9  
Old July 6th, 2007, 02:17 AM
Ballbarian's Avatar

Ballbarian Ballbarian is offline
Colonel
 
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
Ballbarian will become famous soon enough
Default Re: New Dungeonbash Coming To Your PC From Shrapne

This sounds like it could be very sweet.
__________________
RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
Reply With Quote
  #10  
Old July 6th, 2007, 06:57 AM

scott_wakeling scott_wakeling is offline
Corporal
 
Join Date: Jun 2007
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
scott_wakeling is on a distinguished road
Default Re: New Dungeonbash Coming To Your PC From Shrapne

we do have a small website, though we're expecting all scally-releated traffic to come through shrapnel's product pages once they're up.

www.chronicreality.co.uk
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.