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July 20th, 2007, 11:30 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
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Thanked 30 Times in 11 Posts
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Lack of supplies...
One of my armies lacked 26 supply units. It did not get them. As a result,
about 250 units got diseased. This is more than 50% of the troops, and
about 10 times as many men as supplies were lacking.
Now, it was only my fault I let the guys starve - I had no time to take the
turn. But seriously, shouldn't only the weakest X units get a disease when
only X supplies are missing?
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July 21st, 2007, 01:32 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Thanked 403 Times in 176 Posts
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Re: Lack of supplies...
Sounds fishy. Only units that were already starving the turn before should have gone diseased, I think.
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July 21st, 2007, 01:41 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
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Re: Lack of supplies...
You might have walked into a province with a disease causing site.
Jazzepi
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July 21st, 2007, 07:10 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Lack of supplies...
That doesn't sound normal for lack of supplies. I've had an army that's been 10% starving for ages (maybe 10 turns), and it's mostly fine.
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July 21st, 2007, 07:25 AM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
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Re: Lack of supplies...
I had searched the province at level 3-4 for anything but fire and blood.
I found no bad sites. It has white man's hill(!), another good site, and
something that causes 5 points of unrest.
In any case, the number of diseased troops is extremely close to 50%.
It's a shooty army, so I would not be surprised if it is exactly 50 plus
the few units who were diseased before the disaster.
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July 21st, 2007, 09:23 AM
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Sergeant
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Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
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Re: Lack of supplies...
Is that something that causes 5 points of unrest called Inkpot something by chance? Because that site spreads disease...
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July 21st, 2007, 10:36 AM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
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Re: Lack of supplies...
If any commanders got the disease, then it is from a site for sure.
And just a guess... does [img]/threads/images/Graemlins/icon49.gif[/img] [img]/threads/images/Graemlins/icon49.gif[/img] "something that causes 5 points of unrest" [img]/threads/images/Graemlins/icon49.gif[/img] [img]/threads/images/Graemlins/icon49.gif[/img] mean a blood site that you haven't searched for yet?
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July 21st, 2007, 03:05 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
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Re: Lack of supplies...
Isn't the "Inkpot" a site that is always visible? I know that I have
seen it before, and I also know that I have never blood searched a
province in four years of playing Dominions II/III. Maybe I saw it
after an Acashic Record.
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July 21st, 2007, 03:17 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Lack of supplies...
Crown of Darkness is a level 4 death site that causes disease. Also consider sneaking disease spreaders (especially in multiplayer).
Inkpot End is a level 0 site and should be visible instantly.
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July 21st, 2007, 06:20 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Thanked 92 Times in 43 Posts
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Re: Lack of supplies...
I'm not sure how starvation works, but it should not cause 50%+ diseased troops in one turn. You should get one turn of warning and regular starvation. Next turn those units with a starvation tag are eligible to disease IIRC. Starving is somewhat proportional to supplies, but I'm not sure to what extent. A large starving army is probably affected worse than a small one, but I'm not sure.
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