.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #51  
Old September 6th, 2007, 09:00 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Ogre Kingdoms - Warhammer Nation

The beta will be out tonight or tomorrow.

It will include,....

Ogre Bull with club
Ogre Bull with ironfist and choppa
Ogre with Deathbelcher
Ogre Irongut
Gnoblar Fighters

Ogre Bruiser
Ogre Tyrant
Ogre Hunter
Ogre Butcher
Ogre Slaughtermaster

Gorger
Sabretusk

Some gut magic (but not all)

As you can see, a lot is missing. This beta is mainly so that I can get some input as to the general feel of the nation. Are they brutal a stompy enough and so on,... the graphics for those units won't be 100% finished either. The gnoblars for instance will use a placeholder until I can be bothered to sort 'em out.

In the meantime, here's a preview of the Hunter I just finished up.

Attached Images
File Type: png 548129-Ogre Hunter.png (4.2 KB, 189 views)
Reply With Quote
  #52  
Old September 6th, 2007, 02:43 PM
Morkilus's Avatar

Morkilus Morkilus is offline
Major
 
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
Morkilus is on a distinguished road
Default Re: Ogre Kingdoms - Warhammer Nation

I'd love to try this out tonight. Sprites are looking amazing!
Reply With Quote
  #53  
Old September 7th, 2007, 01:57 AM

Alderanas Alderanas is offline
Corporal
 
Join Date: Jul 2007
Location: Georgia
Posts: 102
Thanks: 6
Thanked 0 Times in 0 Posts
Alderanas is on a distinguished road
Default Re: Ogre Kingdoms - Warhammer Nation

this looks amazing!!! cant wait to try it out.
Reply With Quote
  #54  
Old September 7th, 2007, 11:28 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Ogre Kingdoms - Warhammer Nation

Beta of the tyrant graphic. He's giving me lots of problems. Big git. Anyway, I'm not sure I like the look of a helmet on him. I stuck him next to a bull for size comparison.

Attached Images
File Type: png 548311-Tyrant beta graphic preview.png (8.0 KB, 163 views)
Reply With Quote
  #55  
Old September 7th, 2007, 02:58 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Ogre Kingdoms - Warhammer Nation

Beta 0.2 released.

It's missing big chunks and is riddled with problems no doubt, but it's up on the first page and you're welcome to try it.
Reply With Quote
  #56  
Old September 8th, 2007, 04:05 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Ogre Kingdoms - Warhammer Nation

Attaching a national preview.
Attached Images
File Type: png 548461-Preview Ogre Kingdoms.png (94.4 KB, 171 views)
Reply With Quote
  #57  
Old September 8th, 2007, 04:22 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Ogre Kingdoms - Warhammer Nation

Oh and I just learned that gorger summons don't work.

You need to go into the dm and replace the damage value of the two gorger spells with 2188, instead of,.. 2153 or whatever it was before.
Reply With Quote
  #58  
Old September 11th, 2007, 01:18 PM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Re: Ogre Kingdoms - Warhammer Nation

IMHO Ogres should be smaller than giants (I'm pretty sure that is how it is in warhammer) and their HP should reflect that (make it 20 not 30)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
  #59  
Old September 11th, 2007, 01:41 PM
zepath's Avatar

zepath zepath is offline
Sergeant
 
Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 9 Times in 2 Posts
zepath is on a distinguished road
Default Re: Ogre Kingdoms - Warhammer Nation

Bloody brilliant, Sombre.
Reply With Quote
  #60  
Old September 11th, 2007, 03:12 PM
Morkilus's Avatar

Morkilus Morkilus is offline
Major
 
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
Morkilus is on a distinguished road
Default Re: Ogre Kingdoms - Warhammer Nation

Eh, Dominions giants aren't really that huge. If you want huge, you have the niefels - I don't know much about the Warhammer variety.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:43 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.