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September 7th, 2007, 09:54 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: SE:V History v1.52
No. The hard-coded limit was removed, but there is still a limit in the data file that restricts SYs to 1 per planet. The good thing is though that you can now mod the data files to allow for more than 1 SY per planet etc.
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September 8th, 2007, 01:13 AM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
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Re: SE:V History v1.52
there are bits in the settings.txt that DO need to be checked, I'm hoping aaron will split the file into two, one that gets checked, the other that doesn't.
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September 8th, 2007, 04:21 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: SE:V History v1.52
The very next entry mentions adding the 1 per planet req in the new system..
7. Added - The requirement for only one space yard per planet to the facility requirements.
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September 8th, 2007, 05:12 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
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Re: SE:V History v1.52
Any idea when the next patch comes out?
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September 8th, 2007, 11:38 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: SE:V History v1.52
These changes will lend themselves well to those who have been wanting to set up a SY Expansion system for SE V. Congrats guys.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 8th, 2007, 08:11 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: SE:V History v1.52
Quote:
Randallw said:
Any idea when the next patch comes out?
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When a beta doesn't generate any new bug reports.  He's had every patch so far hit with new bug reports as soon as, or even before, it was released.
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September 9th, 2007, 04:53 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
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Re: SE:V History v1.52
Thanks, I'll tell the person who asked me.
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September 9th, 2007, 07:17 AM
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Sergeant
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Join Date: Nov 2003
Location: Fürth, Germany
Posts: 384
Thanks: 8
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Re: SE:V History v1.52
The number of patches amazes me. Positively speaking. I'm really looking forward to the next one, especially with the new balance mod and FQM.
Any indication on whether the graphic bugs I experience are being dealt with?
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