.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #141  
Old September 23rd, 2007, 09:52 AM

Evilhomer Evilhomer is offline
Captain
 
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
Evilhomer is on a distinguished road
Default Re: Placeholder for new Megagame - Evermore

Sure we should go with hard research ? People will have reached level 9 in all paths by turn 70 or so.
__________________
MP guide to MA/LA Rlyeh
Reply With Quote
  #142  
Old September 23rd, 2007, 10:29 AM

Ubercat Ubercat is offline
Sergeant
 
Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
Thanks: 0
Thanked 0 Times in 0 Posts
Ubercat is on a distinguished road
Default Re: Placeholder for new Megagame - Evermore

Quote:
Evilhomer said:
Sure we should go with hard research ? People will have reached level 9 in all paths by turn 70 or so.
Turn 70? I've never finished all research by then on regular research. But then I'm a newb. How do you manage that? spend all your gold on mages instead of armies?
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat

"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
Reply With Quote
  #143  
Old September 23rd, 2007, 10:34 AM

Evilhomer Evilhomer is offline
Captain
 
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
Evilhomer is on a distinguished road
Default Re: Placeholder for new Megagame - Evermore

Nah, you just expand fast = lots of gold income. Then you spam castles and mages.
__________________
MP guide to MA/LA Rlyeh
Reply With Quote
  #144  
Old September 23rd, 2007, 10:50 AM
Velusion's Avatar

Velusion Velusion is offline
Colonel
 
Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
Velusion is on a distinguished road
Default Re: Placeholder for new Megagame - Evermore

hard=difficult.

Thats what Perp is set to.
Reply With Quote
  #145  
Old September 23rd, 2007, 11:00 AM
FAJ's Avatar

FAJ FAJ is offline
First Lieutenant
 
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
FAJ is on a distinguished road
Default Re: Placeholder for new Megagame - Evermore

I would like to join this game, but I don't have the time to sift through 10 pages; is this game still open? Is there any critical information not not held in the first post?
Reply With Quote
  #146  
Old September 23rd, 2007, 11:11 AM
Velusion's Avatar

Velusion Velusion is offline
Colonel
 
Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
Velusion is on a distinguished road
Default Re: Placeholder for new Megagame - Evermore

First post is all that matters. We have plents of spots.
Reply With Quote
  #147  
Old September 23rd, 2007, 11:42 AM
Hadrian_II's Avatar

Hadrian_II Hadrian_II is offline
Major
 
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
Hadrian_II is on a distinguished road
Default Re: Placeholder for new Megagame - Evermore

Quote:
Evilhomer said:
Sure we should go with hard research ? People will have reached level 9 in all paths by turn 70 or so.
In perpetuality only you will have level 8 in all paths by turn 70. If i calculated it correct, it will cost 52080 research points to reach it and there are only 3 nations that crossed the border of 32000 rp where the stats stop.
Reply With Quote
  #148  
Old September 23rd, 2007, 11:59 AM

Evilhomer Evilhomer is offline
Captain
 
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
Evilhomer is on a distinguished road
Default Re: Placeholder for new Megagame - Evermore

My point is that it's doable in that time to reach level 9 in all paths. Many nations however will have level 9 in several paths, and basically the magic that they need.

Point was just that for a more epic feel maybe very hard should be used. But I'm fine with the current,was just a thought....
__________________
MP guide to MA/LA Rlyeh
Reply With Quote
  #149  
Old September 23rd, 2007, 02:13 PM
Hadrian_II's Avatar

Hadrian_II Hadrian_II is offline
Major
 
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
Hadrian_II is on a distinguished road
Default Re: Placeholder for new Megagame - Evermore

But now there are just 20 nations left, if you put the research to very hard, most nations will be death, before they can use their strongest weapons.
Reply With Quote
  #150  
Old September 23rd, 2007, 04:31 PM
Velusion's Avatar

Velusion Velusion is offline
Colonel
 
Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
Velusion is on a distinguished road
Default Re: Placeholder for new Megagame - Evermore

I've heard a number of complains about it taking too long to research things - so I'm not really inclined to make research even harder...

Don't worry Evilhomer - we'll make sure it takes you longer to max out on research this time
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:30 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.