|
|
|
December 22nd, 2007, 12:15 AM
|
Private
|
|
Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod - Anyone?
Good idea.
I'll also add a C3PO unit to talk with the TanRu.
|
December 27th, 2007, 06:24 AM
|
Private
|
|
Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod - Anyone?
Here you go, guys; Rebel Alliance 0.69 .
I would give it a higher version number, but I can't get the fighter bays to work.
Take a look at the Readme file.
Let me know what you guys think.
|
December 27th, 2007, 05:03 PM
|
Corporal
|
|
Join Date: Aug 2007
Posts: 65
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod - Anyone?
This crashes for me at the ship selection screen. I've tried deleted game.cfg but that didn't help.
This is on a MacBook Pro running the latest WW patch.
|
December 27th, 2007, 05:48 PM
|
Corporal
|
|
Join Date: Aug 2007
Posts: 65
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod - Anyone?
I was able to get it to work by clicking quickly.
I first played with the Falcon and there were two stars named "Correllian". Next I played with the cruiser and got two C3-P0s.
|
December 27th, 2007, 07:41 PM
|
Private
|
|
Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod - Anyone?
I forgot to remove 'Correllian' from the star name list, after I made it a home star system.
The it_c3po.ini is showing the 'unique' flag.
I've played the cruiser many times, but I've never seen that problem. I'll test that issue a few more times.
(edit)
I have been able to finally reproduce the two C3-PO showing in the game.
I will remove the LOOT flag and change C3-PO to a passenger.
|
December 28th, 2007, 10:16 AM
|
Corporal
|
|
Join Date: May 2006
Location: Hungary
Posts: 57
Thanks: 1
Thanked 2 Times in 2 Posts
|
|
Re: Star Wars Mod - Anyone?
It crashes for me too..
Ideas:
- The homeworld could be Coruscant with the corresponding picture.
- At the beginnig depending on what ship you choose the breefing person could be Yoda (or Leila, yust to counterpart that f...... Esmeralda :-D ), Han Solo and the Emperor.
- Primordius mission could be the Death Star!
and so on. If you like my ideas I can bring up more.
|
December 28th, 2007, 02:42 PM
|
Private
|
|
Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod - Anyone?
I was going to make the super nova the Death Star, but your idea has better possibilities.
|
December 28th, 2007, 05:24 PM
|
Sergeant
|
|
Join Date: Aug 2007
Location: Seattle
Posts: 231
Thanks: 3
Thanked 13 Times in 10 Posts
|
|
Re: Star Wars Mod - Anyone?
Kawangi as Death Star would probably be the easiest.
|
December 29th, 2007, 02:14 AM
|
Corporal
|
|
Join Date: Jan 2007
Location: Austin, TX
Posts: 151
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod - Anyone?
I like Kawangi as death star, destroying worlds as it goes. Plus, all you have to do is replace the nova cannon with the massive beam.
You can make it do so much damage that it's essentially an instant kill and give it a long range and short duration, but then don't give the deathstar a computer, so it won't be terribly accurate.
And then you can put a bunch of short range guns on it and some tie fighter bays.
You could also Mod the Primordious quest to the half-completed deathstar shielded from Endor. If you wanted to get fancy, you could put in a super star destroyer and some smaller star destroyers...and fighters.
And I guess the ravians could be fleets of star destroyers, like the ones that attacked Hoth.
|
December 29th, 2007, 03:07 PM
|
Corporal
|
|
Join Date: Nov 2007
Location: Seattle, WA
Posts: 104
Thanks: 1
Thanked 2 Times in 2 Posts
|
|
Re: Star Wars Mod - Anyone?
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|