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January 21st, 2008, 06:20 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Turn 29
I don't think vista was the problem it self.. the UAC thingie on vista gave me problems deleting files and making new ones though (or something..)
I deleted the whole epotara file I had and made a new one and re-DL the trn file in there (all the time asking about 2-3 conformations before it actually did ti).. and somehow dominions still knew what I had done when I send it in the first time... So I forcefully turned that UAC thingie off... and then I could just delete it and DL-ed the trn file in another file I had...(from another game) and REALLY replay it... and then all was well
--> sounds easy maybe but I literally played that turn 6 times.. of which 4 times in a row yesterday --> annoying
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 21st, 2008, 10:48 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 29
I'm glad it finally worked.
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January 22nd, 2008, 08:10 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Turn 29
hmmm turns not working out for me though.. I notice my lack of experience means I end up loosing the big battles... severe lack of good (mages+ spells)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 22nd, 2008, 09:50 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 29
I think you're making an excellent showing actually, and I think our war is far from decided.
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January 23rd, 2008, 12:08 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 30
Turn 30 is out.
Deadline is Thursday evening.
Pasha
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January 23rd, 2008, 03:32 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Turn 30
HMM
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 23rd, 2008, 03:36 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Turn 30
Well I admit that with you it's not THAT bad.. I couldn't know your capitol home army with all mages AND the pretender would be to much for just a bunch of troops ...
And that I can take some provinces from you is because I have all new armies there too...
up north on the other side I've not even beaten the first MAN army and a second large one is coming..
I'm not really sure what I should've done better though.. my mages aren't that good as battle mages I think 2 s or 2a and some randoms...
Once this is over (or anytime anyone is willing to give advice) I should hear what I can do best with volva's and with galdermen
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 23rd, 2008, 10:26 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Turn 30
Aezeal, your Midgard right?
I am probably being very naughty here but what the hell your new and I am a very nice person (or is that cunning and sly?)!
Anyway...think Vanjarl, think thug/SC, think alteration, think magic items, think cloud trapze and think it all quick before its too late!
My lips are now sealed!
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January 24th, 2008, 03:57 AM
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Sergeant
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Join Date: Dec 2006
Location: Japan
Posts: 351
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Turn 30
Im losing myself, but that is more due to Caelums Mammoths trampling all over my size two troops. My predecessor did not decide to research any of my good summons so I am a bit behind that curve...
__________________
"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
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January 24th, 2008, 06:59 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Turn 30
I'm stomping something? Sweet!
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