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				January 30th, 2008, 08:36 PM
			
			
			
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				 Re: 3.14 Event: National Auto-troop 
 That also means LA Ermor will never receive those upkeep-leaching militias?Cheer for this small yet great move of improvement!
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				January 30th, 2008, 08:37 PM
			
			
			
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				 Re: 3.14 Event: National Auto-troop 
 the militia event is quite funny, as he creates place for strange diplomacy. ("Is it okay for you when i attack you with lots of militia in province 153?") 
but i would also second his removal, or move him to misfortune: "some peasants have declared themselve part of our army, and are now eating the bigger part of our supplies"   |  
	
		
	
	
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				February 2nd, 2008, 08:07 PM
			
			
			
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				 Re: 3.14 Event: National Auto-troop 
 Sad to say, MA C'tis still gets ordinary militia events.  C'tis light infantry would have been nice.   
				__________________Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
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				February 2nd, 2008, 08:24 PM
			
			
			
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				 Re: 3.14 Event: National Auto-troop 
 
	Quote: 
	
		| BesucherXia said: That also means LA Ermor will never receive those upkeep-leaching militias?
 Cheer for this small yet great move of improvement!
 
 |  Ha. Ha. The first thing I did when I heard about this was to test it. LA Ermor still gets flaggies and militia. Though militia are by far worse =\
 
I'd like it if ermor just got more undead!
 
Jazzepi |  
	
		
	
	
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				February 2nd, 2008, 08:26 PM
			
			
			
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				 Re: 3.14 Event: National Auto-troop 
 Jazzepi:
 Like: "Many villagers decided to suicide to your glory and join your undead armies!" ?
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				February 2nd, 2008, 08:34 PM
			
			
			
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				 Re: 3.14 Event: National Auto-troop 
 
	Quote: 
	
		| Zeldor said: Jazzepi:
 
 Like: "Many villagers decided to suicide to your glory and join your undead armies!" ?
 
 |  I'd recommend: "A hermit nercomancer comes down from a high mountain to devoting himself and his unique creations to the Ermor nation." 
  The unique creations can be a random mix of undead units.
				__________________There can be only one.
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				February 2nd, 2008, 08:49 PM
			
			
			
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				 Re: 3.14 Event: National Auto-troop 
 Strange there's no "disband" option. |  
	
		
	
	
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				February 3rd, 2008, 07:09 PM
			
			
			
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				 Re: 3.14 Event: National Auto-troop 
 
	Quote: 
	
		| Jazzepi said:
 
 Ha. Ha. The first thing I did when I heard about this was to test it. LA Ermor still gets flaggies and militia. Though militia are by far worse =\
 
 I'd like it if ermor just got more undead!
 
 Jazzepi
 
 
 |  Hm... at least we can still leave it for 3.16... 
But maybe after 3.14 follws 3.141, then 3.1415... That means we will never receive another patch since 3.16 is never reachable... |  
	
		
	
	
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				February 4th, 2008, 12:27 AM
			
			
			
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				 Re: 3.14 Event: National Auto-troop 
 actually, I am playing a game where I am counting on militia events. I want them! so don't remove them until after this game  
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				February 5th, 2008, 04:38 AM
			
			
			
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				 Re: 3.14 Event: National Auto-troop 
 MA Ermor. I got 20 Velites. Consider that would cost me 200 gold, I would say that it's  a pretty good event. 
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