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				February 7th, 2008, 11:31 AM
			
			
			
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 Captain |  | 
					Join Date: May 2004 
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				 Re: Swarm 2.5 
 Added links to the first post for map and mod. |  
	
		
	
	
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				February 8th, 2008, 12:03 AM
			
			
			
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 Sergeant |  | 
					Join Date: Nov 2003 
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				 Re: Swarm 2.5 
 Pan uploaded. |  
	
		
	
	
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				February 8th, 2008, 07:12 AM
			
			
			
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 Major |  | 
					Join Date: Dec 2006 
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				 Re: Swarm 2.5 
 I'm in |  
	
		
	
	
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				February 8th, 2008, 11:23 AM
			
			
			
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				 Re: Swarm 2.5 
 We are waiting on Abysia and QM, if he still wants to play. |  
	
		
	
	
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				February 8th, 2008, 03:52 PM
			
			
			
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					Join Date: May 2004 
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				 Re: Swarm 2.5 
 QM is bailing on us!  Nooo..
 Also, he says that there are apparently some bugs in CB mod 1.2..  he says that version 1.21 will be out soon ... ... ...
 
 I am asking him if 1.2 is playable.  If it is, we will just accept the bugs, I think.
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				February 8th, 2008, 05:56 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Sep 2007 
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				 Re: Swarm 2.5 
 How will we get turn updates? |  
	
		
	
	
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				February 8th, 2008, 08:03 PM
			
			
			
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 Captain |  | 
					Join Date: May 2004 
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				 Re: Swarm 2.5 
 This is a server game.
 My ip = 97 dot 81 dot 77 dot 39
 
 Port = 2000
 
 The server will upload the turn to you.
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				February 8th, 2008, 09:54 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Sep 2007 
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				 Re: Swarm 2.5 
 I meant how will we be notified when the timer has run out and a new turn begins? |  
	
		
	
	
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				February 8th, 2008, 11:44 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jun 2007 
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				 Re: Swarm 2.5 
 Essentially?  We're not.
 There is a timer displayed when you connect to check your turn though.
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				February 8th, 2008, 11:50 PM
			
			
			
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 Lieutenant General |  | 
					Join Date: Feb 2004 
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				 Re: Swarm 2.5 
 you can use wraithlord's little app "py_eye_gui" to check out the status of any of your games.  the user interface isn't the most polished, but it works nicely   |  
	
		
	
	
	
	
	
	
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