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				April 10th, 2008, 06:46 PM
			
			
			
		  
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				Sergeant 
				
				
				
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					Join Date: Dec 2006 
					Location: Japan 
					
					
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				Re: Mods and maps
			 
             
			
		
		
		
		ok    Ill let Ilama know to host it    should send out the first soon hopefully.  
		
	
		
		
		
		
		
		
			
				__________________ 
				"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.  
 
"Luck is what others call skill when they have none." - Phelean Wolf 
			 
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2008, 07:32 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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					Join Date: Nov 2006 
					Location: Oxford, UK 
					
					
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				Re: Mods and maps
			 
             
			
		
		
		
		Okay, game is started! We have capital VPs, 7 required to win, on Orania - hope that's all correct. 
 
You should all receive your first turn any minute. Enjoy the game! 
 
PS I'll give Cerlin the admin password, so he's the one to ask for extensions etc.. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2008, 08:25 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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					Join Date: Feb 2007 
					Location: Chambéry (France) 
					
					
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				Re: Mods and maps
			 
             
			
		
		
		
		Yep ! Thanks to both of you for hosting and managing the game.  
And now : BANZAIIIIIIIIIIIIIIIIIIIIIIII       
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2008, 08:59 AM
			
			
			
		  
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				Major 
				
				
				
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				Re: Mods and maps
			 
             
			
		
		
		
		Got it! Thanks. Now Helheim goes to scheme its dark schemes...    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2008, 11:08 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Mods and maps
			 
             
			
		
		
		
		I note that the turn timer seems to be set to a very long interval... are we going to move to a 24-hour interval for at least the early part of the game? 48 hours seems like a long time for such simple turns. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2008, 12:39 PM
			
			
			
		  
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				Major 
				
				
				
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				Re: turns
			 
             
			
		
		
		
		Must agree with johnarryn. But hope that all players will send their turns soon...    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2008, 01:08 PM
			
			
			
		  
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				Re: turns
			 
             
			
		
		
		
		I think it's standard to have 48h the first turn in case someone has missed that the game has started    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2008, 01:14 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: turns
			 
             
			
		
		
		
		Well, I suppose that's ok. I'm just saying that if someone misses that email past 24 hours on the first turn, it doesn't exactly inspire confidence that they will be able to  meet the 24 hour deadline in future turns. But I don't particularly care that it is set at 48 for the first turn, just wanted to make sure we would be moving to 24 hours after this turn. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2008, 07:06 PM
			
			
			
		  
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				Re: turns
			 
             
			
		
		
		
		I have the password and I shall switch it to 24 hours after this turn. We can keep up 24 hour turns until the turns become too long then we shall switch it to 48.    
		
	
		
		
		
		
		
		
			
				__________________ 
				"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.  
 
"Luck is what others call skill when they have none." - Phelean Wolf 
			 
		
		
		
		
		
		
	
		
		
	
	
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				April 12th, 2008, 02:43 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: turns
			 
             
			
		
		
		
		Is that intentional that some ppl start right next to each other? Province 208 and 228 for example? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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