|
|
|
|
|
April 22nd, 2008, 10:35 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: Mega Game II-vote for map
Are any of these maps wraparound?
|
April 22nd, 2008, 10:45 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Mega Game II-vote for map
no. Dr. P was going to make a wraparound-and maybe he still might-but he told me he may not have time to complete it. So these are my ace-in-the-hole just in case no one else makes a better map.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
April 22nd, 2008, 11:03 PM
|
|
Second Lieutenant
|
|
Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
|
|
Re: Mega Game II-vote for map
How many provinces are these maps?
|
April 22nd, 2008, 11:27 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Mega Game II-vote for map
900 provinces. 60 nations.
Likely be 7 water nations. So roughly 105 water provinces.
LA Ermor and LA Ryleh are banned due to issues with unit cap and them being the biggest of the free spawn nations.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
April 23rd, 2008, 01:25 AM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Mega Game II-vote for map
I got the rgb file from gandalf on 900-11. Only 97 water provinces, and it would be hard to start a water race in the water provinces along the top of the map, as they do not connect.
And there is no land bridge in the middle, but the one towards the top does connect in 900-11.
Trophy4 has 107 water provinces, and could better accommodate 7 water races.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
April 23rd, 2008, 02:16 AM
|
|
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Mega Game II-vote for map
I don't think it would be very difficult to graphically make one of the maps wraparound, at least left-right. But that would require quite a lot of province editing afterwards. WOuld probably take a joined effort where different people were responsible for different continents or some such.
I'm fine with t4 as well.
|
April 23rd, 2008, 02:25 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: Mega Game II-vote for map
Any chance of making this a server game? The last I read it was going to be PBEM. I'd love to play, but I only play server games.
T4 is a nice map though.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
April 23rd, 2008, 04:56 AM
|
|
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: Mega Game II-vote for map
Quote:
Xietor said:
Not sure, i need to get rgb file from gandalf.
|
You can download all the RGB files from http://www.dom3minions.com/RandomMaps/test900/
I suppose Trophy4 is the easiest map to be made wrap-around, followed by test900_11. Maybe only left-right for test900_11. Google "image tiling" for tips how to touch up the images for wrap-around. New connections for the neighbors table would need to be done by hand, I think, or did somebody write a program for that, too?
|
April 23rd, 2008, 10:29 AM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: Mega Game II-vote for map
On the other hand, I don't want to play a server game for two main reasons: 1) it's harder to check a server game to remind yourself when a turn is due (you basically have to load the game to do so, as opposed to just adding a website to your favourites) and 2) if I need a temp sub (and I probably will at some point) I have to give him my permanent, unchangeable nation password for the whole game, whereas with llamaserver it's easy to switch a nation's email for a brief period.
Very strong vote for llamaserver here.
|
April 23rd, 2008, 10:33 AM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Mega Game II-vote for map
The game, for better or worse, will be played on Llamaserver.
My apologies to those that cannot play PBEM games(: I am hosting the game and I am very familiar with all of the nuances of Llamaserver, as both of my Epic Heroes Games were hosted on it.
I also feel the security issues are ironclad on Llamaserver(not that there has ever been any problems that i have seen on other servers). And should some bug occur or something malicious, llamabeast(and llamabeast alone) has the ability to look at a turn file. Though that would be rare and it has never happened in either of the other 2 games i hosted.
Llamabeast said he is also making a special status page for the game so anyone can view the scores without logging into the game.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|