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  #1  
Old May 3rd, 2008, 04:14 AM

K K is offline
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Default Naming conventions?

I know that names tend to be nation-based, and sometimes dependent on the unit (dragons tend to get long names, undead get descriptive undead-y names like Orphaneater or Plaguerot).

So I'm playing LA Pythium...how did I get "Lugal'eudmelambi'niergal" on a Serpent Priest?
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  #2  
Old May 3rd, 2008, 04:22 AM

atul atul is offline
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Default Re: Naming conventions?

...

He's compensating?
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  #3  
Old May 3rd, 2008, 06:19 AM
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Default Re: Naming conventions?

With the Rename feature?
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Old May 3rd, 2008, 06:21 AM

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Default Re: Naming conventions?

Yeah I'm going with rename feature.
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  #5  
Old May 3rd, 2008, 06:26 AM
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Default Re: Naming conventions?

Nope, these are all built-in commander names:

Lugal'dimmerankia
Lugal'eudmelambi'nirgal
Lugal'kurdub
Lugal'zagesi
Lugal'sisa
Lugal'igi'husham
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  #6  
Old May 3rd, 2008, 07:53 AM
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Default Re: Naming conventions?

Perhaps KO had been drinking?
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Old May 3rd, 2008, 08:17 AM

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Default Re: Naming conventions?

I would rather wonder why there is 'eudmelambi' in the title. Lugal means king and Nirgal is ancient god. If they would put smth in the middle it would have a meaning 'servant of', 'priest of', 'bearer of power of' etc. But I really cannot find word 'eudmelambi' anywhere, hmm...
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Old May 3rd, 2008, 08:10 PM
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Default Re: Naming conventions?

It's creeping cultural influence from C'tis. What's your excuse for a one letter name?
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Old May 4th, 2008, 08:19 AM
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Default Re: Naming conventions?

Most of the c'tissian names are old sumerian, babylonian and assyrian names. I may have made mistakes while writing them, but most are names of gods, kings and historical figures.

Many kings used combinations of lugal and a couple of other epithets in their names.
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  #10  
Old May 4th, 2008, 06:47 PM
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Default Re: Naming conventions?

Lugal iirc means something like "ruler".
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