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				May 13th, 2008, 02:57 AM
			
			
			
		  
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				Re: Indy spell casting levels
			 
             
			
		
		
		
		I imagine you could... unless it's linked to research levels, in which case that'd be the thing you could change. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 13th, 2008, 05:23 AM
			
			
			
		  
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				Re: Indy spell casting levels
			 
             
			
		
		
		
		Giving indep nation researchlevel 0 copies of common spells doesn't seem to work. I used #restricted 23. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 13th, 2008, 05:53 AM
			
			
			
		  
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				Re: Indy spell casting levels
			 
             
			
		
		
		
		Indep grimoire is hardcoded. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 13th, 2008, 06:00 AM
			
			
			
		  
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				Re: Indy spell casting levels
			 
             
			
		
		
		
		No hurt in trying, though.  
 
Do you happen to know if the grimorie is hardcoded in the spells themselves, or in an invisible list somewhere? It could be just another number in the special effects field, at least theoretically... 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 13th, 2008, 06:10 AM
			
			
			
		  
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				Re: Indy spell casting levels
			 
             
			
		
		
		
		Invisible nonmoddable list. Kristoffer has stated as much on the public forums. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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