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  #41  
Old June 12th, 2008, 12:05 AM

seej seej is offline
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I assume it will be posted here when the map is ready?
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  #42  
Old June 12th, 2008, 04:10 AM
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Yes, it will.
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  #43  
Old June 12th, 2008, 08:46 PM
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So, I've made changes to the map and specified the starting provinces. Obviously, some of them are better and some are worse but I spent more than an hour trying to make everyone happy
Here're the starting provinces numbers:
5, 121, 64, 262, 264, 18, 90, 130, 196, 243, 23, 241, 238, 151, 62, 53, 123.
I PM'ed llamabeast so hopefully the game will soon be created. You may get the map from attachment in the first post and the mods from the links.
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  #44  
Old June 12th, 2008, 09:28 PM

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Default Re: Stasis- MA game (open). Sign up!

For the worthy Heroes Mod, is it the one in the first post of that thread??
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  #45  
Old June 12th, 2008, 09:40 PM
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I provided a link to the discussion thread for those who don't know what it is (including myself ). The mod itself is an attachment to the first post in that thread.
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  #46  
Old June 12th, 2008, 09:43 PM
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Default Re: Stasis- MA game (open). Sign up!

I noticed that version 1.8 is rather old. Does anyone know if WH works well with the latest patch?
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  #47  
Old June 12th, 2008, 10:12 PM
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Default Re: Stasis- MA game (open). Sign up!

I'm playing in a couple games right now that have the WH mod and it seems to work fine with the patch
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  #48  
Old June 12th, 2008, 10:16 PM
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WH doesn't add/change too much, it seems to be really stable.

Is there a deadline on pretenders? I tend to like to run test builds up until the last minute, it's half the fun for me.
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  #49  
Old June 12th, 2008, 11:20 PM

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could someone post a zipped version of the map? I dont have a rar undoer.
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  #50  
Old June 13th, 2008, 04:38 AM
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You may find the zips in discussion thread. The difference is only in starting locations I've listed above.
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