Setting: dominions in space
general assumptions (which could of course be changed if pplz disagree) I've made
- words water and space are equal
- more ranged combat
- generally longer ranges for ranged combat
- armour more like LA
- more AP damage
- troops have a waterform in space
- large spaceships (water only)
- shuttles (amphibious)
- pplz in space live in space on space stations (some aliens might not but whatever)
- more water provs relatively low pop but doesn't HAVE to be
- more mines in space (meteorfield with nice resources ( this is used a lot in game.. even though I think planets would be much more resourcefull.. but it's better for balance I think to use it too
)
- maps: clusters of planets around a sun (say 5) which ALL have land move options between them between those clusters only space, no land travel options to next star system
Humans/Ulm in space: (a more catchy name: "space marines" 'n stuff will follow): I'm thinkin on moddeling it a bit (no correct that: the basis will be A LOT based on WH40K)
Weak statted ground troops but with decent tech level for their guns (in space h2h will have to be lower on the priority list)
basic human militia:
7 gc, 1 resc (extra cheap due to no watershape)
hp 10
prot 0
morale 8
mr 10
enc 3
str 10
att 8
def 8
prec 10
map 1
AP 10
weapon: pistol (or laspistol) damage 10 AP (strength doesn't count), range 50, 2 resc
basic armour (prot 5, 2 resc
basic shield (prot 10, 1 resc)
basic helmet (prot 5, 1 resc)
no watershape
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marine (light inf/soldier)
10 gc, 1 resc
hp 10
prot 0
morale 10
mr 10
enc 3
str 10
att 10
def 10
prec 11
map 1
AP 10
weapon: lasgun damage 15 AP (strength doesn't count), range 60 (resc 3)
medium armour (prot 10 resc 2)
basic shield (prot 10 resc 1)
medium helmet (prot 10 resc 2)
watershape
same stats
same armour
different gun
Heavy gun 20 AP damage, range 60
--------------------------------
heavy marine (elite heavy veteran soldier)
hp 11
prot 0
morale 11
mr 10
enc 3
str 11
att 12
def 12
prec 11
map 1
AP 10
weapon: lasgun damage 15 AP (strength doesn't count), range 60 (resc 4)
heavy armour (prot 15, resc 3)
heavy shield (prot 15, resc 2)
tactical helmet (prot 10 + 1 precision, resc 3)
watershape
same stats
same armour
different gun:
Heavy gun 20 AP damage, range 60
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So hows that to start with?
so pics needed for this are
3x armoured human troops with increasingly heavy gear
2x space suit armoured with heavy weapons but one heavier than the other.
PS Which numbers should I use for weapons and troops with I make my dm file?
Also we need someone who will start making a map if noone volunteers I'll make a REAL nasty looking 2 player map with 3 star systems of 7 planets and between that loads of space (a very very black map that will be)