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  #21  
Old May 18th, 2002, 12:30 AM

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Default Re: Damm Range Check Errors

"I can't really say, but as I understand the Windows enviroment, you don't write directly to the hardware, but rather to the OS. If this is true then the hardware shouldn't matter at all."

This assumes the hardware plays nicely together in the first place. Not always.. sometimes components don't like each other, but only show it in taking up more resourses, crashing at odd times, etc.

Case in point: Mechcommander 2. I think someone tried to get a little too tight with their code on that one, and didn't leave much room for error. The end result is that if your system is even SLIGHTLY off what MC2 expects it to do, it'll run like crap. The game was running better on some people's PII 400s than their new machines, better and higher (HIGHER) resolution on some machines, etc.

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  #22  
Old May 18th, 2002, 01:25 AM
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Default Re: Damm Range Check Errors

I haven't gotten any RCE's since January/February 2001 (except in the B5 mod but that don't count...yet since it is design & testing stage)...
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  #23  
Old May 18th, 2002, 05:28 AM
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Default Re: Damm Range Check Errors

In the poll thread, it appears that the majority of the forum members (at least so far) build their own systems, so is this a correlation to the RCE's, index errors etc. Reason - when one builds their unit they apply a combination of various hardware software operating systems. It would be interesting if in the poll the question was also asked as to who experienced numerous, medium, fair or none etc in regards to the RCE's along with which type of computer they used. Example only

Home made comp, Windows 982E, Nivida, 128 mem, 733, medium amt of RCE's

Dell laptop 256 mem, Win 2000, ati numerous

this might give us more of a possible insight into systems vs hardware software, or both.

my opinion only

just some ideas mac
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  #24  
Old May 18th, 2002, 06:27 PM
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Default Re: Damm Range Check Errors

The poll does not allow correlation of the questions. I could have added RCE, but would only end up seeing how many people are bothered with it, not what type of system configuration. This is something that would have to be done by hand in a question thread much like jimbob's SEIV Platinum thread.
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  #25  
Old May 19th, 2002, 08:28 AM

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Default Re: Damm Range Check Errors

Here's a question, Has anyone ever seen an RCE in any other application software, I have not. I think that this is an application issue rather then an O/S one.

Not that system config would not have an impact on the RCE problem, but as I see it, there is some bug(s) in the SE4 code.

I would guess that an RCE is like an invalid table (matrix) lookup. Dim a table to 10,000 and then read index location 10,001. Boom, RCE.

Any thoughts?
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  #26  
Old May 19th, 2002, 08:29 AM

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Default Re: Damm Range Check Errors



[ May 19, 2002, 07:31: Message edited by: RWittman ]
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  #27  
Old May 19th, 2002, 10:15 AM

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Default Re: Damm Range Check Errors

"I would guess that an RCE is like an invalid table (matrix) lookup. Dim a table to 10,000 and then read index location 10,001. Boom, RCE."

Pretty much. It's not so much of an issue in other programs because SE4 has some tighter limits (which, I should note, rarely get hit in the unmodded game) and is both more and less flexible with modding. That and the AI cheats like a mofo on designs- it doesn't CARE about limits the human player has to abide by. You can have an AI stick twenty bridges, four space yards, and 200 engines on a ship if you do it right..

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  #28  
Old May 19th, 2002, 10:15 AM

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Default Re: Damm Range Check Errors

"I would guess that an RCE is like an invalid table (matrix) lookup. Dim a table to 10,000 and then read index location 10,001. Boom, RCE."

Pretty much. It's not so much of an issue in other programs because SE4 has some tighter limits (which, I should note, rarely get hit in the unmodded game) and is both more and less flexible with modding. That and the AI cheats like a mofo on designs- it doesn't CARE about limits the human player has to abide by. You can have an AI stick twenty bridges, four space yards, and 200 engines on a ship if you do it right..

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  #29  
Old May 20th, 2002, 10:13 PM
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Default Re: Damm Range Check Errors

Speak of the devil, it has been said.

Started a new Gold game over the weekend and about 30 turns in...BAM...RCE. And I forgot to enable the autosave....crap.

To add to the poll:
Dell desktop
WIN ME
550mhz p3

First non-mod RCE I've had since about a month after I bought the game, which was Apr '01.
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  #30  
Old May 21st, 2002, 01:11 AM
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Default Re: Damm Range Check Errors

Game/programming gurus: Question for those with knowledge in this area: I keep getting RCE's in the B5 mod, always involves the design minister. There are several pics missing for components. Would these missing pics be a possible cause of the RCE's? Wondering since when I right click on them with mouse button the PC locks and I have to ctl-atl-del and end task to free up again.

Me uses WIN98 SE with Athalon 500 mhz cpu/256 MB pci-100 RAM (ASUS K7M Motherboard).

[ May 21, 2002, 00:32: Message edited by: pathfinder ]
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