hmmm there are a large number of reasons why I've not used water, they are all in the other thread or higher up in here but I'll try to give a recap (might be missing something)
PRO WATER:
sailing, but you can't sail to water provinces. so basicly you'd not use space then if you transport units
AGAINST WATER:
- no ranged combat in water, while sci-fi uses a lot of ranged combat, spaceships could only bump into eachother
- max map move 1 in water, while space movement should be quick
- no flying in water
- no flying to water province (I think)
- a lot of spells don't work in water (minor inconvience)
And treating every race link mermen etc is exactly the same as forest form really so doesn't change anything
PS Amos they have blood magic right? So they can blood hunt anyway. But the ones the queen would produce would be like cattle that has reproduced or something
__________________
Want a blend of
fantasy and
sci-fi? Try the total conversion
Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the
Dragons, Magic Incarnate nation.
New and different undead nation? Try
Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map
Gang Wars.