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  #101  
Old November 18th, 2008, 05:03 PM

Psycho Psycho is offline
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Default Re: Fallen Kingdoms - LA game - running

Mictlan apparently set himself to AI, so we are down to three.
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  #102  
Old November 19th, 2008, 03:24 AM

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Default Re: Fallen Kingdoms - LA game - running

Set to AI, yes. Couldn't justify the amount of time for the turns just to keep fighting a lost battle, or guarantee no more stales or delays.
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  #103  
Old November 26th, 2008, 06:05 PM
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Default Re: Fallen Kingdoms - LA game - running

Eh, sorry about the stale, I swear I sent in my turn. Anyhow, hopefully it won't happen again.
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  #104  
Old November 26th, 2008, 06:23 PM

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Default Re: Fallen Kingdoms - LA game - running


You should always check on http://www.llamaserver.net/gameinfo....FallenKingdoms whether your turn got in.
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  #105  
Old November 28th, 2008, 12:48 PM

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Default Re: Fallen Kingdoms - LA game - running

I delayed hosting a little as I am still at work
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  #106  
Old December 2nd, 2008, 06:54 PM

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Default Re: Fallen Kingdoms - LA game - running

Finally an eventful turn! Battles all over the map.
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  #107  
Old December 2nd, 2008, 07:47 PM

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Default Re: Fallen Kingdoms - LA game - running

Well, I lost about 150 longbowmen because one-armed Jack led them forward to fight jaguars with their knifes.
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  #108  
Old December 3rd, 2008, 09:48 AM
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Default Re: Fallen Kingdoms - LA game - running

I lost my castle because of stupid mistake...
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  #109  
Old December 3rd, 2008, 12:35 PM
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Default Re: Fallen Kingdoms - LA game - running

I lost a whole lot of mages due to them being gutless cowards.
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  #110  
Old December 4th, 2008, 01:38 PM
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Default Re: Fallen Kingdoms - LA game - running

Sorry, I can`t do my turn today. Delay please 12h
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