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				January 8th, 2009, 08:50 AM
			
			
			
		  
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				General 
				
				
				
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					Join Date: Oct 2007 
					Location: Poland 
					
					
						Posts: 3,414
					 
					 
	Thanks: 26 
	
		
			
				Thanked 73 Times in 49 Posts
			
		
	 
					
					
					
					     
				 
				
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				Re: HumanWar: Odd Man Out (Game On!)
			 
             
			
		
		
		
		Make it 36 at least please. Not it was full 48h. And turns really take 5 minx max. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 8th, 2009, 12:57 PM
			
			
			
		  
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					Join Date: Oct 2007 
					
					
					
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	Thanks: 171 
	
		
			
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				Re: HumanWar: Odd Man Out (Game On!)
			 
             
			
		
		
		
		I'm perfectly calm     Oh well, it's a bit slow, but I can deal with it.  It's just not quite as immersive when the game is moving slowly.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 8th, 2009, 07:29 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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					Join Date: May 2008 
					Location: Utopia, Oregon 
					
					
						Posts: 2,676
					 
					 
	Thanks: 83 
	
		
			
				Thanked 143 Times in 108 Posts
			
		
	 
					
					
					
					     
				 
				
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				Re: HumanWar: Odd Man Out (Game On!)
			 
             
			
		
		
		
		But it's not a bit slow.    
We were on turn 6 on the 3rd, and now on turn 10 on the 7th.  There's just a buffer so no one gets screwed in the game because they had a rough day IRL.     
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 9th, 2009, 01:42 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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					Join Date: Jun 2008 
					Location: Ontario, Canada 
					
					
						Posts: 477
					 
					 
	Thanks: 3 
	
		
			
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				Re: HumanWar: Odd Man Out (Game On!)
			 
             
			
		
		
		
		This isn't slow, you want slow look at Greenrow.  That game has been going on since last September and I think we've just done turn 40.  Then again, we've been doing 7 day hosting intervals since the start so I knew what I was signing up for. 
 
Point is, it could be much slower. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 10th, 2009, 10:49 PM
			
			
			
		  
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				Colonel 
				
				
				
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					Join Date: Oct 2007 
					Location: in a sleepy daze 
					
					
						Posts: 1,678
					 
					 
	Thanks: 116 
	
		
			
				Thanked 57 Times in 33 Posts
			
		
	 
					
					
					
					     
				 
				
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				Re: HumanWar: Odd Man Out (Game On!)
			 
             
			
		
		
		
		sorry to interrupt this thread but I am trying to get a hold of qjo  - hey qjo - since you seem to have abandoned Epic_Battles, can you at least set your nation in that game to AI? 
		
	
		
		
		
		
		
		
			
				__________________ 
				i crossed blades with the mightiest warriors of the golden age.  i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
			 
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2009, 04:17 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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					Join Date: Jun 2008 
					Location: Ontario, Canada 
					
					
						Posts: 477
					 
					 
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				Re: HumanWar: Odd Man Out (Game On!)
			 
             
			
		
		
		
		Hey could you extend the warning before hosting to 12 hours?  I find that any shorter and people usually miss the warning as it hits them while they're sleeping (as what happened to me last turn). 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2009, 04:33 PM
			
			
			
		  
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					Join Date: Oct 2007 
					Location: Poland 
					
					
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				Re: HumanWar: Odd Man Out (Game On!)
			 
             
			
		
		
		
		That game is so slow that I almost forgot I'm playing it. Can you really rethinkg it and make it 36h at least? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2009, 07:17 PM
			
			
			
		  
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				BANNED USER 
				
				
				
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					Join Date: May 2004 
					
					
					
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				Re: HumanWar: Odd Man Out (Game On!)
			 
             
			
		
		
		
		Oh the vagaries of email.  wish there were instant confirmation... 
 
I'm going to post up for a sub. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 20th, 2009, 07:24 AM
			
			
			
		  
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				General 
				
				
				
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					Join Date: Oct 2007 
					Location: Poland 
					
					
						Posts: 3,414
					 
					 
	Thanks: 26 
	
		
			
				Thanked 73 Times in 49 Posts
			
		
	 
					
					
					
					     
				 
				
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				Re: HumanWar: Odd Man Out (Game On!)
			 
             
			
		
		
		
		LA TC will trade air gems for nature. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 20th, 2009, 11:49 AM
			
			
			
		  
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				General 
				
				
				
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					Join Date: Oct 2007 
					
					
					
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				Re: HumanWar: Odd Man Out (Game On!)
			 
             
			
		
		
		
		The forges of EA ulm are now open!  We have reached cons 4 and are forging air, water, and fire items of up to level 1, and earth up to level 2.  Some cross-pathing available.  All level 1 forgings cost 4 gems, level 2 8 gems.  For the moment we will require that any forgings of air, water and fire be paid for in advance as we do not have a terribly large income of those gem types.  Items requiring earth gems may even be paid for with other gems, at least for the time being. 
		
	
		
		
		
		
		
		
		
		
		
		
            
                  
				
                    
                        Last edited by rdonj; January 20th, 2009 at 11:59 AM..
                    
                    
				
			
		
		
	
		
		
	
	
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