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  #61  
Old January 15th, 2009, 02:36 PM

Redeyes Redeyes is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

What was the bug, anyway?
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  #62  
Old January 15th, 2009, 03:40 PM

Executor Executor is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

So we're on turn 10 now. Is everything back to normal, safe to submit turns?
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  #63  
Old January 15th, 2009, 04:10 PM

chrispedersen chrispedersen is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Should *not* submit turns.

According to llamabeast, if you don't submit turns, the same .2h file that was originally submitted will be used - which is what we were going for.

Once the turn 10 processes, everyone should submit for 11 normally
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  #64  
Old January 16th, 2009, 12:20 AM

licker licker is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Ok, I will 'resubmit' turn 11.

Unfortunately I did gain some minor knowledge from looking at turn 12, but I'll resubmit as close as I can to the same anyway.

I did get minorly screwed on the rollback, but meh, not a big deal to me
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  #65  
Old January 17th, 2009, 02:46 PM

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Default Re: Sol - CBM EA Game on Llamaserver: Running

Due to recent increase of Armageddon usage in many games, at least the ones I'm playing, I was wondering could we have a vote on this? Allowed or not?
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  #66  
Old January 17th, 2009, 03:11 PM

Redeyes Redeyes is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

I don't see why Armageddon would be banned before the other world altering spells such as utterdark, astral corruption or burden of time...
It's as "end-game" as you get, it's very unlikely to disrupt normal play any more than the above globals.

But what I really wanted to say with this post is:
The turn-file I'm getting for turn 13 is corrupt.
A resend didn't fix it.
Perhaps the turn should be rehosted?
Does anyone else have issues opening their file?
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  #67  
Old January 17th, 2009, 03:24 PM

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Default Re: Sol - CBM EA Game on Llamaserver: Running

Try deleting all the files in your game folder (for this game...) and then putting in the .trn file and see if that clears it up.
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  #68  
Old January 17th, 2009, 03:39 PM

Redeyes Redeyes is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Didn't help, sadly.
Tried a variety of other recourses such as deleting the temporary Internet files folder but nothing has worked yet.

I'll post here, of course, if I find a solution on my own though have tried everything I could immediately think of.
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  #69  
Old January 17th, 2009, 03:46 PM

Alpine Joe Alpine Joe is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

The treacherous demons of Lanka have stabbed us in the back after signing a NAP. So be it we will cleanse the world of your filth. Let this be a warning to other nations not to trust Lanka in any way.
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  #70  
Old January 17th, 2009, 04:12 PM

chrispedersen chrispedersen is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Quote:
Originally Posted by Redeyes View Post
Didn't help, sadly.
Tried a variety of other recourses such as deleting the temporary Internet files folder but nothing has worked yet.

I'll post here, of course, if I find a solution on my own though have tried everything I could immediately think of.
Hey red,

First, what turn is corrupt,

Is it your outgoing turn 12, your incoming turn - when do you get the error (more specifically).

Did you delete your .2h's as advised in the email on the rollback. This is the biggest cause. Even if *everything* was exactly identical, it is possible for another nation to get the same unit id as you.. hence ... corruption.

If thats not it, the second most common cure, is to delete dominions and reinstall it completely.

If niether of those worked....then we either drop back a turn and punt or send it to illwinter.

pls advise.
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