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  #131  
Old January 31st, 2009, 10:03 AM

Redeyes Redeyes is offline
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Default Re: Origin - new MA CBM game (Full... started)

Aww, and I was just three turns away from infinite wishing

Seems fair though, if anyone is a winner it's T'ien Ch'i
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  #132  
Old January 31st, 2009, 11:32 AM
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Default Re: Origin - new MA CBM game (Full... started)

Yeah, Pyth was just starting to have some fun too with the five amigos. And some good fights with Abysia. But these glitches are killing it and looks like TC has a pretty insurmountable lead especially since, contrary to his suspicions, I know of no united front to stop his war machine.

Good game!
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  #133  
Old January 31st, 2009, 11:38 AM

BesucherXia BesucherXia is offline
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Default Re: Origin - new MA CBM game (Full... started)

Quote:
Originally Posted by fungalreason View Post
I thought you probably had them all, so didn't try.
I was running short of gems, and thus losted the chance. I guessed someone had used Faery Queen plus extra boosters to reach A5, and remembered TC could use Hulijing to reach N5 for Faery Queens.

So since the game is now officially settled, has anyone else interests in sharing the last turns save? (.2h/.trn for turn 60)
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File Type: zip Turn60_Man.zip (94.3 KB, 57 views)
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  #134  
Old January 31st, 2009, 12:06 PM
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Default Re: Origin - new MA CBM game (Full... started)

Keep in mind, Pyth was almost destroyed - we lost our capital early to Ashdod and had to re-take it so we were pretty stunted this game. But actually had hopes of embarking on some major raiding to regain some gem income and become more of a threat.

Anyway, there is a very cool battle to watch in this turn file at Thatagu. See you guys in another game!
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File Type: zip mid_pythium.zip (51.7 KB, 75 views)
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  #135  
Old January 31st, 2009, 12:46 PM

fungalreason fungalreason is offline
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Default Re: Origin - new MA CBM game (Full... started)

I don't think there were any interesting battles in my last turn.

Here's my files in case anyone is interested.
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File Type: zip tienChi.zip (107.3 KB, 66 views)
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  #136  
Old February 1st, 2009, 02:44 PM

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Default Re: Origin - new MA CBM game (Full... started)

Those rain of stones would have hurt, BesucherXia

I knew I should have split up all those commanders with bows, or put them in a lab. I wasn't quite sure if you would attack yet or not.

Oh, and nice battle DC, those harbingers rocked.
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  #137  
Old February 4th, 2009, 01:10 PM

BesucherXia BesucherXia is offline
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Default Re: Origin - new MA CBM game (Full... started)

Yeah, I was meanwhile trying to get over your King of Magma by intercepting him with the dimensional Rod.

For the Siege of Pangaea, I thought you will storm the castle at that turn, and after most mages are dead after 2 Rain of Stones, chances are Ulm could even stop the storm one time. And next turn I will use darkness +demons+Foul Vapors+ minor mages summoning phantasmal warriors to defeat the rest unints without leaders and formation. Even if you send reinforcement of thugs/SCs, I thought my only anti-thug wielding dimonsional rod will rock.

This game was also a good lesson for me. I should have ignored some unique items and gone to help shinuyama more early, then we will have a bigger chance of stopping you.
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  #138  
Old February 9th, 2009, 03:04 PM

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Default Re: Origin - new MA CBM game (Full... started)

Strangely, both turns that failed on llamaserver hosted successfully when I manually attempted to run them at home.

Perhaps it's an OS specific issue? I'll check later tonight to see if someone running Dom on linux gets that error. (I think that's what llamaserver uses).
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  #139  
Old February 12th, 2009, 10:36 PM
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Default Re: Origin - new MA CBM game (Full... started)

Just noticed this game is still up on llamaserver. I think the admin is supposed to declare it over.
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  #140  
Old February 12th, 2009, 10:54 PM

fungalreason fungalreason is offline
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Default Re: Origin - new MA CBM game (Full... started)

Yeah, I sent a bug report. Just waiting until I hear a response to make sure they don't need anything else.

Oh and attached the outcome of turn 60 when I ran it if anyone was curious.
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File Type: zip Turn_61.zip (704.8 KB, 61 views)

Last edited by fungalreason; February 12th, 2009 at 11:02 PM..
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