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February 19th, 2009, 07:30 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Why not join Iron - I'll change the name of the faction to
RedIron - you're actually probably a more skilled player than the rest of us.. Ok.. I'll say.. than me = ).
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February 19th, 2009, 08:17 PM
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Sergeant
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Join Date: Jan 2009
Posts: 208
Thanks: 2
Thanked 4 Times in 3 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Well the map looked more 4 person then 6 person. So I have problem if its start now or wait some more
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February 19th, 2009, 08:28 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Nah I've already got a game ramping up now. Thanks tho
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February 20th, 2009, 02:26 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Quote:
Originally Posted by Lavaere
Well the map looked more 4 person then 6 person. So I have problem if its start now or wait some more
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One vote for start... If I don't hear from anyone by tommorrow, start it is, Prince Lavere..
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February 21st, 2009, 07:03 AM
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Corporal
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Join Date: Oct 2008
Posts: 177
Thanks: 12
Thanked 15 Times in 12 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
I'm having some problems with the mod. While cCBM is clearly in the mod folder along with all the other mods I use the game claims I haven't got it installed.
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February 21st, 2009, 06:08 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Check the actual name; when there is an error message it will tell you "xxx" not installed.
Rename the ccbm.dm to xxx.dm - and it should solve your problem. The module was renamed on Llama's server to avoid confusion.
On separate matters - I was called out of town suddenly, I brought the cd to install, so I may be able to get my turns in on time; otherwise there will be a slight delay.
Let me know if you need more time to resolve this matter.
Best,
Chris
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February 21st, 2009, 10:13 PM
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Sergeant
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Join Date: Jan 2009
Posts: 208
Thanks: 2
Thanked 4 Times in 3 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
yeah was kinda annoying, until I realised I just needed to take complete out of the mods name
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February 27th, 2009, 01:55 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Error!
Turns out we should have tested more. When Laveare asked about Sanguine Heritage - I added it. I should have looked to see if there were more. There are. 4 More to be precise which I should have caught.
Attached is the corrected ulm.dm.
Game is paused until llama can unload and load new version. In the meantime.. please all check and make sure you have ALL ulmish spells. 5 in total
The current file only replaces the .dm - thanks.
Sorry .. and best wishes.
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February 27th, 2009, 04:13 AM
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Sergeant
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Join Date: Jan 2009
Posts: 208
Thanks: 2
Thanked 4 Times in 3 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Guess I should of looked to see if there were others. Never really used anything but Sanguine and Construction before.
And I had finally gotten first strike by taking one of Chris regions.
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February 27th, 2009, 04:30 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
yah, I'm fairly careless.
Not to worry - llama has updated the website, so as soon as everyone confirms that they have patched and all is fine, we can continue.
Or maybe I'll just start the countdown anyway
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