| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
		  | 
	
	 | 
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2009, 08:51 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				National Security Advisor 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Sep 2003 
					Location: Eastern Finland 
					
					
						Posts: 7,110
					 
					 
	Thanks: 145 
	
		
			
				Thanked 153 Times in 101 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: OK...323.b Patch
			 
             
			
		
		
		
		Any items besides those? I think you meant F1D1 Flaming Skulls. 
 
Only few items are supposed to be unaffected, mostly the Contract blood items. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2009, 09:14 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2004 
					Location: Montpellier, France 
					
					
						Posts: 208
					 
					 
	Thanks: 3 
	
		
			
				Thanked 2 Times in 2 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: OK...323.b Patch
			 
             
			
		
		
		
		Yes, I meant Flaming Skulls. But it seems I've made a wrong analysis of the problem. It happens in a mp game, so I can't make much tests, but I've found out that the loss of the bonus forge wasn't related to the forged objects, but to the forger - a Rudra. And this game uses CBM. In another game without CBM, it's not reproductible. 
 
My bad, It seems to be more a CBM issue than a patch issue ? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2009, 09:42 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jun 2007 
					Location: Atlanta, GA 
					
					
						Posts: 339
					 
					 
	Thanks: 125 
	
		
			
				Thanked 24 Times in 15 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: OK...323.b Patch
			 
             
			
		
		
		
		This likely has nothing to do with CBM or the patch. 
 
Rudra have flag that gives them a -100 forge bonus for some reason.  It's strange that there isn't at least flavor text that explains why. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2009, 10:09 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2004 
					Location: Montpellier, France 
					
					
						Posts: 208
					 
					 
	Thanks: 3 
	
		
			
				Thanked 2 Times in 2 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: OK...323.b Patch
			 
             
			
		
		
		
		Yeah, seems they can't benefit from forge bonuses. But I'm confused. Here's what I've in 2 games for an horror helmet : 
 
In the game, right click on the item before forging indicates that it's priced 10 death gems. 
 
Without CBM : 
- ancient lich with hammer : costs 3 gems 
- ancient lich without hammer : costs 5 gems 
- rudra with hammer : costs 5 gems 
- rudra without hammer : costs 5 gems 
 
With CBM on a steel ovens province : 
- ancient lich with hammer : costs 5 gems 
- ancient lich without hammer : costs 8 gems 
- rudra with hammer : costs 10 gems 
- rudra without hammer : costs 10 gems 
 
Okay, seems correct for the Rudras - complient with their hidden unability. But there's a new concern for the Horror Helmets. 
 
Is this the correct place to discuss this ? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2009, 12:25 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2004 
					Location: Montpellier, France 
					
					
						Posts: 208
					 
					 
	Thanks: 3 
	
		
			
				Thanked 2 Times in 2 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: OK...323.b Patch
			 
             
			
		
		
		
		Okay, the Rudras don't have forge bonuses and the cost difference between the 2 games has a logic explanation. And I don't even find the button to edit my previous post, I guess this makes me look even more like an idiot.    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2009, 01:36 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Lieutenant General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2004 
					
					
					
						Posts: 2,687
					 
					 
	Thanks: 20 
	
		
			
				Thanked 54 Times in 39 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: OK...323.b Patch
			 
             
			
		
		
		
		yah, shrapnel decided that giving a long window to edit posts would mean that the terrorists would have won, so you have to edit pretty well immediately ;p 
though that's interesting about the rudras... perhaps there is another flag saying some units can't cast globals    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2009, 04:18 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Major 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Mar 2008 
					Location: Moscow, Russia 
					
					
						Posts: 1,045
					 
					 
	Thanks: 177 
	
		
			
				Thanked 23 Times in 21 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: OK...323.b Patch
			 
             
			
		
		
		
		Possibly should be tested for Dai Oni, too - there is something in their flavor text about them not being good forgers... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2009, 04:58 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2007 
					Location: R'lyeh 
					
					
						Posts: 3,861
					 
					 
	Thanks: 144 
	
		
			
				Thanked 403 Times in 176 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: OK...323.b Patch
			 
             
			
		
		
		
		The Rudra is the only unit that has a negative forge value. There are some other units that share their lowered research, practitioners of crude magic like Witch Doctors or Dai Oni. And there's enough of a hint in the Rudra's description: "Their sorcerous might is directed towards destruction and they never pause to study or forge items." 
	Quote: 
	
	
		
			
				
					Originally Posted by  Endoperez
					 
				 
				Only few items are supposed to be unaffected, mostly the Contract blood items. 
			
		 | 
	 
	 
 Thanks for this hint. I finally noticed what that flag on some blood items that I didn't understand was about. Thus, the items which can't be forged at a discount are: - Soul Contract (227)
 
- The Heart of Life (253)
 
- Lifelong Protection (254)
 
- The Black Heart (271)
 
 
	Quote: 
	
	
		
			
				
					Originally Posted by  archaeolept
					 
				 
				yah, shrapnel decided that giving a long window to edit posts would mean that the terrorists would have won 
			
		 | 
	 
	 
  
	Quote: 
	
	
		
			
				
					Originally Posted by  archaeolept
					 
				 
				perhaps there is another flag saying some units can't cast globals    
			
		 | 
	 
	 
 No, there isn't.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	
		
			| 
				
					The Following User Says Thank You to lch For This Useful Post:
				
			 | 
			
			
		 
		 |  
	 
  
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2009, 05:36 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Lieutenant General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2004 
					
					
					
						Posts: 2,687
					 
					 
	Thanks: 20 
	
		
			
				Thanked 54 Times in 39 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: OK...323.b Patch
			 
             
			
		
		
		
		ah, that was a reference to zeldor's inability to cast globals in humanwars ;p 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				April 1st, 2009, 04:16 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				First Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Sep 2004 
					Location: N. California 
					
					
						Posts: 624
					 
					 
	Thanks: 7 
	
		
			
				Thanked 29 Times in 3 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: OK...323.b Patch
			 
             
			
		
		
		
		I would love to see that no forge bonus flag used on the gem producing items. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	| Thread Tools | 
	
 
	| 
	
	
	
	 | 
	
 
	| Display Modes | 
	
 
	
	
	
	
		  Linear Mode 
		
		
	 
	
	 | 
	
	
 
 
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |