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  #191  
Old April 14th, 2009, 11:30 PM

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Default Re: EA DarkHeavens (Game on!)

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Originally Posted by BigandScary View Post
One Sidhe army down, glamour keeps me from knowing how many to go.
Yep, we are endless, potentially

Though I was a bit miffed at the spell choices made by my idiot mages, but hey, that's why we don't pay them more upkeep.
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  #192  
Old April 15th, 2009, 08:54 AM
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Default Re: EA DarkHeavens (Game on!)

What were you looking for?
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  #193  
Old April 15th, 2009, 11:54 AM

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Default Re: EA DarkHeavens (Game on!)

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What were you looking for?
Anything other than the useless banish they kept on trying.

Though I think I was screwed anyway, not enough artillery in that fight.

Fortunately I can run away and hide for a while now
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  #194  
Old April 15th, 2009, 04:05 PM
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Default Re: EA DarkHeavens (Game on!)

I'd like to request that Abysia be set to AI if they stale again, which they are likely to do in about an hour. They have staled 6 times this game and 2 of those were the most recent turns. I've got them in a rather tight position and I expect that the player doesn't want play out their demise.

If set to AI Abysia would at least put up some sort of fight rather then being a lamb at the slaughter house. It would also help move these turns along a little faster.
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  #195  
Old April 15th, 2009, 09:43 PM
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Default Re: EA DarkHeavens (Game on!)

I agree....

If someone wants out and they are conored I would rather see the AI at least tie someone uo a few turns than give themm free reign.
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  #196  
Old April 17th, 2009, 09:35 PM

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Default Re: EA DarkHeavens (Game on!)

I hate to say it like this, but this game needs to move to a 72h schedule or I will have to withdraw from it.

Can I get an amen?

To it moving to a 72h schedule, not to me withdrawing...
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  #197  
Old April 17th, 2009, 10:41 PM
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Default Re: EA DarkHeavens (Game on!)

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Originally Posted by licker View Post
I hate to say it like this, but this game needs to move to a 72h schedule or I will have to withdraw from it.

Can I get an amen?

To it moving to a 72h schedule, not to me withdrawing...
I vote we hold out until turn 50 (4 more turns) but if it's necessary for you to get this extra time right away then we may as well do it now since having a good sized nation drop out would suck.
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  #198  
Old April 17th, 2009, 10:55 PM
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Default Re: EA DarkHeavens (Game on!)

I would rather move to a 72 hour also...I am Traveling almost every weekend playing Rugby now that the weather has turned.

I could live with waiting till turn 50 but I also don't want to see a fairly big Nation go AI.

Sooooooooooo, I say AMEN
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  #199  
Old April 17th, 2009, 11:43 PM

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Default Re: EA DarkHeavens (Game on!)

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Originally Posted by Revolution View Post
Quote:
Originally Posted by licker View Post
I hate to say it like this, but this game needs to move to a 72h schedule or I will have to withdraw from it.

Can I get an amen?

To it moving to a 72h schedule, not to me withdrawing...
I vote we hold out until turn 50 (4 more turns) but if it's necessary for you to get this extra time right away then we may as well do it now since having a good sized nation drop out would suck.
Well considering I just staled due to my own time pressure I'd rather do it now, things are only getting more busy for me as all the kids spring sports have started up and I've been enlisted to help coach.

Indeed I'm bailing on one other game already (though it's far less advanced or interesting than this one) because I can put in turns, but I can't put in good turns, so I'd rather just hand it off to someone else.
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  #200  
Old April 18th, 2009, 01:16 AM
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Default Re: EA DarkHeavens (Game on!)

I recommend sending a PM to torin asking for the new hosting schedule...I'm not sure how often he checks the game thread.
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