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April 2nd, 2009, 03:27 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Mytheology Pretenders 3
DaveCG: you were absolutely right. I had the unit numbers straightened out in the spreadsheet, but those two units didn't get completely untangled in the modfile. A fixed version of the Mytheology Mod has been uploaded (3.05).
Thanks!
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April 3rd, 2009, 07:42 AM
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Corporal
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Join Date: Apr 2008
Posts: 63
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Mytheology Pretenders 3
No problem at all, I'm just really OCD about some things
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April 20th, 2009, 03:02 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 539
Thanks: 15
Thanked 43 Times in 34 Posts
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Re: Mytheology Pretenders 3
Is Jack of Shadows meant to have Dark Power 100?
It just seems a bit excessive, one-hitting a dragon with every attack just because someone put the light out
The Monkey King seems to be lacking his staff, further, I got the no-monster centurion when summoning allies with him.
Ubbo-Sathla also seems to be lacking a weapon, though he has a "acid stream" attack
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April 21st, 2009, 11:44 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Mytheology Pretenders 3
As part of the conversation about "any love of Machaka" I started a test game with the Empress of Assassins pretender you gave them.
A) I LOVE that it allows one of my favorite modes of play. An assassin which drops units to test the provinces defenses after each assassination.
B) the description of the Empress didnt mention that she drew creatures.
C) the dropped unit however seems overdone. Assassin Mother is cool but I dont see a way that it being assassin is of any use. Assassin doesnt serve much purpose on follower units.
Suggestion:
a slightly smaller drop-unit and if you want to replace the assassin with something useful then make the drop-unit berserk or in some way unable to rout. That way it is a better test of province strength. The description could be something about fanatical spider children determined to guard the queen at all costs.
Gandalf Parker
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My favorite mods to play with are:
Streamers and Standards, Worthy Heroes, Mytheology, Magic Site Mod, SingleAge
and of course SemiRandom
any other suggestions?
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May 11th, 2009, 02:40 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Mytheology Pretenders 3
Bad news Psientist - I found a bug. I was trying to cast Revelation (not monthly casting), and the game crashed with a 'Nagot gick fel! kv:bad spell mt0' (IIRC).
Sadly, I don't know what this means. I was using the spell with Antilarium, Magic Sites mod and CPCS also enabled, but I'm not sure whether this would cause a conflict.
Any ideas anyone?
Last edited by Gregstrom; May 11th, 2009 at 02:44 PM..
Reason: Incorrect speculation removed.
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May 11th, 2009, 02:52 PM
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Private
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Join Date: Jul 2005
Posts: 31
Thanks: 33
Thanked 2 Times in 2 Posts
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Re: Mytheology Pretenders 3
Got the latest patch? I got a similar error due to not having the latest patch.
Also, awesome mod Psi. Jack of Shadows is sweet! =D
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May 11th, 2009, 03:11 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
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Re: Mytheology Pretenders 3
Quote:
Originally Posted by Gregstrom
Bad news Psientist - I found a bug. I was trying to cast Revelation (not monthly casting), and the game crashed with a 'Nagot gick fel! kv:bad spell mt0' (IIRC).
Sadly, I don't know what this means. I was using the spell with Antilarium, Magic Sites mod and CPCS also enabled, but I'm not sure whether this would cause a conflict.
Any ideas anyone?
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Don't know. At least I've had troubles with making holy rituals work, that's why there's none in Holy War, they always crashed the game for me in testing, with that same messsage.
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
If you need to ask something about modding, you can contact me here.
See this thread for the latest info concerning my mods.
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May 18th, 2009, 08:25 PM
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Sergeant
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Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
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Re: Mytheology Pretenders 3
I'm looking at the desire pretender for MA man, and while the description says she is skilled in water, nature and blood magic, she comes with only blood magic built in and a very high additional path cost. Was this intentional?
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May 26th, 2009, 10:06 PM
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Private
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Join Date: Apr 2009
Posts: 21
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: Mytheology Pretenders 3
Quick question; is Mytheology compatible with CBM? Thanks.
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May 27th, 2009, 03:36 AM
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Private
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Join Date: Jul 2005
Posts: 31
Thanks: 33
Thanked 2 Times in 2 Posts
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Re: Mytheology Pretenders 3
It is.
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