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May 15th, 2009, 12:23 AM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
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Demons and Undead
We all know what the meaning of Undead is, and we all know what Demons are.
Where the line is blurry is what Demons and Undead ARN'T compared to each other.
Example, will the spell Rigor Mortis work on a demon as it will NOT work on undead?
Also usually it will say magic can be negated but Rigor Mortis doesn't say that so I take it that magic resistance does NOT come into play here.
OK, now #2
Solar Brilliance says it will Inciderate Both Undead and Demons.
So it begs the question what is the difference for battle spells between UNdead and Demons?
Are Demons treated almost as a human though stronger and have powers?
Its late...sorry
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May 15th, 2009, 12:46 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
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Re: Demons and Undead
Some summary...
Demons:
- are all beinhs having demon icon in their description
- are living beings
- require undead leadership
- have 100% darkvision
- can be banished
- are affected by special 'demon only' spells like Blood Lust (such spells have description they affect demons only)
- perhabs there's something else I missed
Rigor Mortis affects all but undead - this means it affects all the units that do not have Undead icon in their description. Demons do not have undead icon -> they are affected by Rigor Mortis.
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May 15th, 2009, 07:16 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
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Re: Demons and Undead
actually that was a great post Winged.
I think a Sticky with the following definitions would be VERY USEFUL
(I don't claim all the following are right
Mindless: Will route at turn 50
Lifeless: Will not regen, or heal except magical lifeless will in a province with a lab.
Undead
Demon
Immobile: Can't patrol outside castle, can't gate, or teleport.
Regen: Only works on living creatures
Magical:
Sacred
Blessed
Berserk
Etc.
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May 15th, 2009, 07:38 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Demons and Undead
AFAIK, lifeless = "will not regen from spells/items," but at least one lifeless creature regenerates (clay men) so I'm not sure what the real rules are.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 16th, 2009, 02:06 AM
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Major General
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Location: Scotland
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Re: Demons and Undead
Yeah, Lifeless =/= Never Heals.
Lifeless says the unit is immune to certain (externally applied) spells and effects, presumably including regeneration. Innate regeneration would apparently be okay though.
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May 16th, 2009, 02:44 AM
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BANNED USER
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Re: Demons and Undead
another important difference, perhaps implied in "are living beings" is that demons have encumbrance.
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May 16th, 2009, 05:14 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Demons and Undead
ISTR that some undead have encumbrance. MA Ermor Shadow Vestals? But yeah, in general undead are enc 0.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 16th, 2009, 06:51 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Demons and Undead
Shadow Vestals are not true undead in that they have living bodies inhabited by a living spirit and a dead spirit and that same thing leaves them vulnerable to anti-undead attacks. That's the in-world explanation, game mechanics don't cover half-undead units except via shapechange.
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