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  #261  
Old June 4th, 2009, 01:27 PM
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Default Re: EA DarkHeavens (Game on!)

When did Patch 3.23b come out? I never saw anything about a new patch.

If its the one we started with, then in order to get to turn 57 we had to all have it.

I for 1 have not D/l a new patch since we started this game.
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  #262  
Old June 4th, 2009, 01:30 PM
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Default Re: EA DarkHeavens (Game on!)

I'm not sure when it came out. But it looks like we found our problem!

Here's what needs done.
Download the patch and start the last turn we did(turn 58) over from scratch, GrudgeBringer.
Torin can rollback to the last turn.
Then you submit your new turn.
After that he can force host it since it has everyone else's turns on file still.

So try to get that turn done so we can get this game rolling again. It's been over a week now since we've made any progress!
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  #263  
Old June 4th, 2009, 01:31 PM
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Default Re: EA DarkHeavens (Game on!)

i just checked and I DO have 3.23b so we ALL must have had it to get this far ...UNLESS someone had to reload and forgot to patch it.
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  #264  
Old June 4th, 2009, 01:37 PM
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Default Re: EA DarkHeavens (Game on!)

Are you saying we ALL need to reload the 3.23b patch and then do turn 58 over or turn 57 over?

If you can put a link to the patch so everyone has access to the right one.

I am playing in Omaha this weekend and I want to get this dang turn done so I won't have to have an extension as I will be back Sat night and agian Sunday....

If we don't get this going we are going to lose a couple of players and that would be a shame as everyone left has a shot at it.
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  #265  
Old June 4th, 2009, 02:01 PM
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Default Re: EA DarkHeavens (Game on!)

Open up Dominions 3. In the bottom left corner, it will have what version you are using.
If it doesn't say version 3.23b, you need the new version.
You can download the patch here.
http://www.shrapnelgames.com/Illwint...DOM3_page.html

If it turns out someone is submitting turns that isn't using the most updated patch, then that's the reason it hasn't been working.

I figure it's easier to just do turn 58 over instead of rolling back twice. BUT, the only people that would need to redo their turn is anyone that wasn't using version 3.23b before now. Everyone else is fine.
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  #266  
Old June 4th, 2009, 02:04 PM
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Default Re: EA DarkHeavens (Game on!)

Good job...I tend to think someone had to reload lately and just didn't think to D/L 3.23b.

and Dis is correct just pull up the game and on the bottom left will tell you your version.

Now I am a little confused...since I have 3.23b can I do 59 and turn it in so I can leave town?

I will need to know soon as I am leaing at 5 PM Friday evening.
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  #267  
Old June 4th, 2009, 02:26 PM
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Default Re: EA DarkHeavens (Game on!)

Nevermind, I loaded turn 59 and we staled.

I can't take another Stale as I keep losing ground.

I didn't realize on a stale that recruited troops will go ahead and join the Fortress gaurd.

Let me know......
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  #268  
Old June 4th, 2009, 05:14 PM
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Default Re: EA DarkHeavens (Game on!)

I'm good.
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  #269  
Old June 4th, 2009, 05:20 PM
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Default Re: EA DarkHeavens (Game on!)

ill postpone the hosting till we know whats going on. Ill ask llama
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  #270  
Old June 4th, 2009, 08:43 PM
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Default Re: EA DarkHeavens (Game on!)

Quote:
Originally Posted by Torin View Post
ill postpone the hosting till we know whats going on. Ill ask llama
llama might be able to find out what's making our game crash through process of elimination. Hopefully we can figure it out
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