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  #341  
Old June 6th, 2009, 02:46 PM

Dimaz Dimaz is offline
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Default Re: Timewarp! - Game is live!

Heh, you really have something in that castle.
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  #342  
Old June 6th, 2009, 04:43 PM

Executor Executor is offline
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Default Re: Timewarp! - Game is live!

Told you,
you're welcome to try again.
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  #343  
Old June 8th, 2009, 02:04 AM

Dimaz Dimaz is offline
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Default Re: Timewarp! - Game is live!

Thanks, I'll try a bit later. Btw, I'll be away 21-27, I think we'd just stop the game for that period, as staling and subs are not a good idea in current position.
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  #344  
Old June 8th, 2009, 06:16 AM

Executor Executor is offline
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Default Re: Timewarp! - Game is live!

Sure, no problem.
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  #345  
Old June 10th, 2009, 02:33 PM

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Default Re: Timewarp! - Game is live!

I have a very big problem, I've just spotted that something very important just vanished with no cause what so ever, I'll delay the game for 16 hours so to figure out what to do about it.
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  #346  
Old June 10th, 2009, 04:15 PM

Dimaz Dimaz is offline
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Default Re: Timewarp! - Game is live!

No problem, hope you'll solve the problem.
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  #347  
Old June 11th, 2009, 11:24 AM

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Default Re: Timewarp! - Game is live!

I've delayjed\\\\\\\\\\\sf\\\\

I've delayjed itf justf a bitf more since I haad an accidentf witfh jogurtf and myj keyjbord as yjou see. \f
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  #348  
Old June 13th, 2009, 03:26 PM

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Default Re: Timewarp! - Game is live!

Ah, a good turn! You're finally losing some troops and mages, now you just outnumber me 2 to 1.

It will be a very big shame for the one of us who loses this game if you consider all the time invested in it. This last turn took me about 6-7 hours to menage.
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  #349  
Old June 14th, 2009, 06:06 AM

Dimaz Dimaz is offline
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Default Re: Timewarp! - Game is live!

Well, considering I just lost 999 astral trying to overcast your nexus with the mage killed by A, and losing about half of my gem-producing items, and losing many chariot-spamming priests, and the fact that we understood you're going to use GoH/A combo just the last turn, clearly you play better. I think my main mistake was to concentrate on "more lands as fast as possible" in the midgame, spending tons of astral on golems and losing them without need. Instead I had to put Nexus first. Well, considering all this, I think we can declare you winner in this game.
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  #350  
Old June 14th, 2009, 06:20 AM

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Default Re: Timewarp! - Game is live!

I do think you severely underestimated me, you are stronger only on score graphs.
My clams cost 3w1N gem, and blood stone 3 slaves and 2 earth gems. I'm forging 30 clams a turn along with several blood stones.
I have about 350 clams and six astral 9 mages to cast wish, so that's another 450 free gems along with those 350.
I can cast AN with 999 every turn since I have about 700 astral gems a turn with AN. While Jotun was alive it gave me about 350 a turn. Now it about 200 since I keep summoning iron dragon, tartarians and other expensive stuff.
I also pay almost nothing for items with the forge, and the steel ovens, 10 gem items cost me 2 gems, 5 gems items are 1 even without hammers.
I'm summoning 10 tartarians a turn.
I have a dozen Seraphs and Chayots, and about 100 tartarians waiting to be GoRed.
And with those last two Armageddons I lost maybe 10 mages, which weren't in friendly dominion to be saved by GoH, Sauromancer have protection 10 and other important mages had armor to protect them.
Even if you do dispel GoH this turn, although I put an insanely large amount of gems, it would still be one turn of Armageddons for you from which you can not protect.

I'm good if you want to continue the game, although I pretty sure you'll lose eventually and even better if you want to end it. Those golems irritate the hell out of me!!!
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